Character animation crash course
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ACTING IN ANIMATION - PART 1: GETTING STARTED 15<br />
cowardly, "Get-the-hell-out-of-there" sneak. His craven movements are contrasted<br />
with his overzealous screaming and humiliating attempts to make Bugs a fall guy.<br />
"Phi l" in Hercules is part goat, so many of his movements and gestures are goatlike<br />
- he eats clay bowls, he paws the ground, he head-butts, he gives forth with<br />
involuntary "baa-aa-ahs."<br />
• How do you make a character sincere?<br />
A lot of the si ncerity comes from what has just been described. However, the character<br />
is not meant to work in a vacuum - he must relate to all the characters with<br />
whom he comes in contact. It is these relationships that often reflect sincerity the<br />
most - how your character regards the other characters in the show. If your character<br />
shows care and concern for the ones he bonds with closely in the show, that's a<br />
tangible form of sincerity. If he actively hates the villain, and you show that throu gh<br />
his actions and expressions, that's sincerity, too. It's all part of the larger picture of<br />
not only believing that your character exists, but that he exists in a world with rules<br />
and history, populated by other characters who interact with his story and goals. And<br />
speaking of goals -that's a good quality for any character, whether it's a negative<br />
goal (taking over the world) or a positive goal (yearning to be free). Giving your character<br />
a goal (a "want," in Disney parlance), and keeping it in mind as you animate,<br />
co lors everything the character will do- you can portray him as "incomplete" before<br />
he accomplishes it, and "whole" when he does.<br />
• Showing a range of emotions:<br />
Even when you have strong psychological ground rules for a character, you must<br />
show a breadth and depth to the range of emotions for the character to ring true. If<br />
a character is generally grouchy, that doesn't mean you animate him like a grouch in<br />
every scene - something must make him laugh, even if it's a hardened sense of cynicism.<br />
Something must crack that grouchy shell and make him feel, even if it's against<br />
everything he believes in (especially!!). Something must excite him to passion- even<br />
if it's the flame of a desire re-kindled from a long time ago. (See why a history is<br />
important?) The important thing to remember is that the range of emotions you<br />
show must be true to who that character is. Pocahontas is a free spirit with a love for<br />
her people and their regard for nature. If she smiles, it's with the excitement of new