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Character animation crash course

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ACTING IN ANIMATION - PART 1: GETTING STARTED 15<br />

cowardly, "Get-the-hell-out-of-there" sneak. His craven movements are contrasted<br />

with his overzealous screaming and humiliating attempts to make Bugs a fall guy.<br />

"Phi l" in Hercules is part goat, so many of his movements and gestures are goatlike<br />

- he eats clay bowls, he paws the ground, he head-butts, he gives forth with<br />

involuntary "baa-aa-ahs."<br />

• How do you make a character sincere?<br />

A lot of the si ncerity comes from what has just been described. However, the character<br />

is not meant to work in a vacuum - he must relate to all the characters with<br />

whom he comes in contact. It is these relationships that often reflect sincerity the<br />

most - how your character regards the other characters in the show. If your character<br />

shows care and concern for the ones he bonds with closely in the show, that's a<br />

tangible form of sincerity. If he actively hates the villain, and you show that throu gh<br />

his actions and expressions, that's sincerity, too. It's all part of the larger picture of<br />

not only believing that your character exists, but that he exists in a world with rules<br />

and history, populated by other characters who interact with his story and goals. And<br />

speaking of goals -that's a good quality for any character, whether it's a negative<br />

goal (taking over the world) or a positive goal (yearning to be free). Giving your character<br />

a goal (a "want," in Disney parlance), and keeping it in mind as you animate,<br />

co lors everything the character will do- you can portray him as "incomplete" before<br />

he accomplishes it, and "whole" when he does.<br />

• Showing a range of emotions:<br />

Even when you have strong psychological ground rules for a character, you must<br />

show a breadth and depth to the range of emotions for the character to ring true. If<br />

a character is generally grouchy, that doesn't mean you animate him like a grouch in<br />

every scene - something must make him laugh, even if it's a hardened sense of cynicism.<br />

Something must crack that grouchy shell and make him feel, even if it's against<br />

everything he believes in (especially!!). Something must excite him to passion- even<br />

if it's the flame of a desire re-kindled from a long time ago. (See why a history is<br />

important?) The important thing to remember is that the range of emotions you<br />

show must be true to who that character is. Pocahontas is a free spirit with a love for<br />

her people and their regard for nature. If she smiles, it's with the excitement of new

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