LCAD-Catalog-2016-2018
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character. Instruction focuses on a very traditionally<br />
oriented approach to 3D character animation, making<br />
use of pose-to-pose methods to achieve clear staging<br />
and acting. Starting first with simple characters, students<br />
will progress to more complex rigs, creating character<br />
animation with dialogue. By the end of the semester,<br />
students will have a clear methodology and approach to<br />
creating character animations on the computer, as well<br />
as a solid understanding of the basic Maya animation<br />
tools.<br />
Course prerequisites: Fundamentals of Maya and<br />
Fundamentals of Animation<br />
LAYOUT<br />
(AN310)<br />
3 Units<br />
In this class, students learn the role of layout in the<br />
filmmaking process, with an emphasis on feature films.<br />
The course covers the basics of film cinematography;<br />
planning camera mechanics; and how to plan and use<br />
creative perspective, lighting and visual storytelling.<br />
Students have the opportunity to plan and create a<br />
layout workbook and to develop a series of key layouts<br />
during the semester. The emphasis is on creative<br />
solutions for staging and designing the worlds that<br />
animated characters inhabit. The principles taught can<br />
be applied to traditional animation, 3D animation or<br />
games.<br />
FIGURE DRAWING FOR ANIMATORS 1<br />
(AN217)<br />
3 Units<br />
This figure drawing course is geared specifically for<br />
animators and focuses on both gesture and how to<br />
capture the essentials of movement, dynamic expression<br />
and the individual model’s attitude. A variety of drawing<br />
media are introduced.<br />
Course prerequisites: Foundation courses<br />
ANIMATION 3<br />
(AN349 )<br />
3 Units<br />
Students develop an animation reel with assignments<br />
intended to build on the class assignments that were<br />
introduced in earlier classes. These advanced exercises<br />
are also specifically designed to simulate animation<br />
challenges that are regularly encountered in a<br />
professional studio. Budding animators learn to work<br />
with musical beats, more complex dialog situations and<br />
even to co-animate scenes with other students in the<br />
class.<br />
Course prerequisites: Animation 2 or Animation 3<br />
FIGURE DRAWING FOR ANIMATORS 2<br />
(AN317)<br />
3 Units<br />
A figure drawing course for animators that focuses on<br />
gesture and capturing essentials of movement, dynamic<br />
expression and the individual model’s attitude. A variety<br />
of drawing media are introduced.<br />
Course prerequisites: Foundation courses and Figure<br />
Drawing for Animators 1<br />
CG ANIMATION 2<br />
(CA450)<br />
3 Units<br />
This course offers continued work with Maya. Areas<br />
of study include modeling tools, 3D morphing and<br />
intermediate animation techniques. Also covered in the<br />
class are compositing, hierarchical motion and targeting,<br />
camera tracking, lighting, rendering, shading techniques<br />
and surface textures. Students learn to import and<br />
export animation routines/cycles and to apply them to<br />
3D character models.<br />
Course prerequisite: CG Animation 1<br />
DIRECTING FOR ANIMATORS<br />
(AN325)<br />
3 Units<br />
The purpose of this class is to finalize a three-minutemaximum<br />
film idea that is completed during the senior<br />
year in traditional or 3D animation. This course provides<br />
experience in the process of choosing a short film idea,<br />
pitching it and developing it into a story reel that is<br />
clear, compelling and entertaining. While analyzing a<br />
variety of classic and contemporary films, students<br />
learn filmmaking techniques and disciplines such as<br />
screenwriting, directing actors, editing and sound<br />
design.<br />
SENIOR PROJECT 1: FILM<br />
(AN418)<br />
6 Units<br />
In this course, students complete a short animated<br />
film by the end of the year. They are guided through<br />
the film process and continue to develop their stories<br />
begun in Directing for Animators. This course covers the<br />
process of creating animation that is clear, compelling<br />
and entertaining. During their first semester, students<br />
will be evaluated on their visual development, character<br />
designs, background layouts, models and environments.<br />
Students learn exciting new filmmaking techniques<br />
along with industry-standard production skills to keep<br />
them on schedule.<br />
ANIMAL DRAWING 1<br />
(AN220)<br />
3 Units<br />
In the studio and on location, students study and draw<br />
a variety of domestic and zoo animals. Emphasis is on<br />
3D form analysis: proportion, scale, foreshortening and<br />
weight. Using an economy of line and value, students<br />
strive to capture emotion and expression of animal<br />
forms by depicting gesture, manner, attitude and<br />
rhythm. Comparative studies of animal and human<br />
anatomy empower students with strong, imaginative<br />
drawing skills.<br />
Course prerequisites: Foundation courses and<br />
Fundamentals of Animation<br />
VISUAL DEVELOPMENT 1<br />
(AN313)<br />
3 Units<br />
An advanced class designed to push the student’s ability<br />
to give vision to a concept and to convey emotional story<br />
beats. Emphasis is placed on visual communication with<br />
the use of value, design, color and composition. Artistic<br />
growth is encouraged through a series of critiques and<br />
demonstrations.<br />
Course Prerequisite: Layout<br />
PROFESSIONAL STUDIES<br />
(AN412)<br />
1 Units<br />
Professional Studies concentrates on preparing students<br />
to enter team-based creative environments with<br />
emphasis on digital portfolio and reel development,<br />
communication skills, industry networking opportunities<br />
and success strategies for collaborative projects.<br />
Course Prerequisite: Senior status<br />
SENIOR PROJECT 2: FILM<br />
(AN419)<br />
6 Units<br />
A continuation of Senior Project 1: Film, this course is<br />
taken during the semester prior to graduation. Students<br />
are required to complete the animation of their film<br />
projects as well as to prepare a professional portfolio.<br />
Course Prerequisite: Senior Project 1: Film<br />
SENIOR PROJECT 3: FILM<br />
(AN420)<br />
3 Units<br />
A continuation of Senior Project 1: Film, this course is<br />
taken during the semester prior to graduation. Students<br />
are required to complete the animation of their film<br />
projects as well as to prepare a professional portfolio.<br />
Course Prerequisite: Senior Project 2: Film<br />
BACKGROUND PAINTING<br />
(AN311)<br />
3 Units<br />
Background Painting teaches students to take their<br />
drawn environments and background layouts to full<br />
color. The course emphasizes the skills and tools needed<br />
to emulate traditional painting techniques using Adobe<br />
Photoshop.<br />
Course Prerequisites: Layout, Fundamentals of<br />
Composition + Color, Fundamentals of Digital Imaging<br />
1: Photoshop<br />
CATALOG<br />
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