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LCAD-Catalog-2016-2018

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character. Instruction focuses on a very traditionally<br />

oriented approach to 3D character animation, making<br />

use of pose-to-pose methods to achieve clear staging<br />

and acting. Starting first with simple characters, students<br />

will progress to more complex rigs, creating character<br />

animation with dialogue. By the end of the semester,<br />

students will have a clear methodology and approach to<br />

creating character animations on the computer, as well<br />

as a solid understanding of the basic Maya animation<br />

tools.<br />

Course prerequisites: Fundamentals of Maya and<br />

Fundamentals of Animation<br />

LAYOUT<br />

(AN310)<br />

3 Units<br />

In this class, students learn the role of layout in the<br />

filmmaking process, with an emphasis on feature films.<br />

The course covers the basics of film cinematography;<br />

planning camera mechanics; and how to plan and use<br />

creative perspective, lighting and visual storytelling.<br />

Students have the opportunity to plan and create a<br />

layout workbook and to develop a series of key layouts<br />

during the semester. The emphasis is on creative<br />

solutions for staging and designing the worlds that<br />

animated characters inhabit. The principles taught can<br />

be applied to traditional animation, 3D animation or<br />

games.<br />

FIGURE DRAWING FOR ANIMATORS 1<br />

(AN217)<br />

3 Units<br />

This figure drawing course is geared specifically for<br />

animators and focuses on both gesture and how to<br />

capture the essentials of movement, dynamic expression<br />

and the individual model’s attitude. A variety of drawing<br />

media are introduced.<br />

Course prerequisites: Foundation courses<br />

ANIMATION 3<br />

(AN349 )<br />

3 Units<br />

Students develop an animation reel with assignments<br />

intended to build on the class assignments that were<br />

introduced in earlier classes. These advanced exercises<br />

are also specifically designed to simulate animation<br />

challenges that are regularly encountered in a<br />

professional studio. Budding animators learn to work<br />

with musical beats, more complex dialog situations and<br />

even to co-animate scenes with other students in the<br />

class.<br />

Course prerequisites: Animation 2 or Animation 3<br />

FIGURE DRAWING FOR ANIMATORS 2<br />

(AN317)<br />

3 Units<br />

A figure drawing course for animators that focuses on<br />

gesture and capturing essentials of movement, dynamic<br />

expression and the individual model’s attitude. A variety<br />

of drawing media are introduced.<br />

Course prerequisites: Foundation courses and Figure<br />

Drawing for Animators 1<br />

CG ANIMATION 2<br />

(CA450)<br />

3 Units<br />

This course offers continued work with Maya. Areas<br />

of study include modeling tools, 3D morphing and<br />

intermediate animation techniques. Also covered in the<br />

class are compositing, hierarchical motion and targeting,<br />

camera tracking, lighting, rendering, shading techniques<br />

and surface textures. Students learn to import and<br />

export animation routines/cycles and to apply them to<br />

3D character models.<br />

Course prerequisite: CG Animation 1<br />

DIRECTING FOR ANIMATORS<br />

(AN325)<br />

3 Units<br />

The purpose of this class is to finalize a three-minutemaximum<br />

film idea that is completed during the senior<br />

year in traditional or 3D animation. This course provides<br />

experience in the process of choosing a short film idea,<br />

pitching it and developing it into a story reel that is<br />

clear, compelling and entertaining. While analyzing a<br />

variety of classic and contemporary films, students<br />

learn filmmaking techniques and disciplines such as<br />

screenwriting, directing actors, editing and sound<br />

design.<br />

SENIOR PROJECT 1: FILM<br />

(AN418)<br />

6 Units<br />

In this course, students complete a short animated<br />

film by the end of the year. They are guided through<br />

the film process and continue to develop their stories<br />

begun in Directing for Animators. This course covers the<br />

process of creating animation that is clear, compelling<br />

and entertaining. During their first semester, students<br />

will be evaluated on their visual development, character<br />

designs, background layouts, models and environments.<br />

Students learn exciting new filmmaking techniques<br />

along with industry-standard production skills to keep<br />

them on schedule.<br />

ANIMAL DRAWING 1<br />

(AN220)<br />

3 Units<br />

In the studio and on location, students study and draw<br />

a variety of domestic and zoo animals. Emphasis is on<br />

3D form analysis: proportion, scale, foreshortening and<br />

weight. Using an economy of line and value, students<br />

strive to capture emotion and expression of animal<br />

forms by depicting gesture, manner, attitude and<br />

rhythm. Comparative studies of animal and human<br />

anatomy empower students with strong, imaginative<br />

drawing skills.<br />

Course prerequisites: Foundation courses and<br />

Fundamentals of Animation<br />

VISUAL DEVELOPMENT 1<br />

(AN313)<br />

3 Units<br />

An advanced class designed to push the student’s ability<br />

to give vision to a concept and to convey emotional story<br />

beats. Emphasis is placed on visual communication with<br />

the use of value, design, color and composition. Artistic<br />

growth is encouraged through a series of critiques and<br />

demonstrations.<br />

Course Prerequisite: Layout<br />

PROFESSIONAL STUDIES<br />

(AN412)<br />

1 Units<br />

Professional Studies concentrates on preparing students<br />

to enter team-based creative environments with<br />

emphasis on digital portfolio and reel development,<br />

communication skills, industry networking opportunities<br />

and success strategies for collaborative projects.<br />

Course Prerequisite: Senior status<br />

SENIOR PROJECT 2: FILM<br />

(AN419)<br />

6 Units<br />

A continuation of Senior Project 1: Film, this course is<br />

taken during the semester prior to graduation. Students<br />

are required to complete the animation of their film<br />

projects as well as to prepare a professional portfolio.<br />

Course Prerequisite: Senior Project 1: Film<br />

SENIOR PROJECT 3: FILM<br />

(AN420)<br />

3 Units<br />

A continuation of Senior Project 1: Film, this course is<br />

taken during the semester prior to graduation. Students<br />

are required to complete the animation of their film<br />

projects as well as to prepare a professional portfolio.<br />

Course Prerequisite: Senior Project 2: Film<br />

BACKGROUND PAINTING<br />

(AN311)<br />

3 Units<br />

Background Painting teaches students to take their<br />

drawn environments and background layouts to full<br />

color. The course emphasizes the skills and tools needed<br />

to emulate traditional painting techniques using Adobe<br />

Photoshop.<br />

Course Prerequisites: Layout, Fundamentals of<br />

Composition + Color, Fundamentals of Digital Imaging<br />

1: Photoshop<br />

CATALOG<br />

124

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