LCAD-Catalog-2016-2018
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FUNDAMENTALS OF 3D<br />
(FD137)<br />
2 Units<br />
This course will focus on an introduction to 3D. Students<br />
will learn the key features of modeling, animation,<br />
lighting, texturing, physic dynamics and camera<br />
technique through Autodesk Maya.<br />
RENDERING<br />
(IL224)<br />
3 Units<br />
An intensive study of graphic visualization for<br />
convincing representation. An introduction to light<br />
logic and the application of a variety of black and<br />
white and color media to produce highly refined and<br />
visually accurate drawings and paintings. Emphasis is<br />
on a realistic fidelity in the representation of nature<br />
and man-made objects through the careful study of<br />
structure, surface, and lighting influences.<br />
TYPOGRAPHY 2<br />
(GD225)<br />
3 Units<br />
Typography 2 is an intermediate course that explores<br />
the underlying principles and elements of letterforms.<br />
Also explored are their usage, various grid-based layout<br />
systems and typographic styles. Assignments emphasize<br />
visual representations of complex information through<br />
various editorial design formats and are conceived as a<br />
means by which to analyze the semiotic function of text<br />
and its aesthetic and phenomenal qualities.<br />
Primary software: Adobe Photoshop, Adobe<br />
Illustrator and Adobe InDesign<br />
3D DIGITAL DEVELOPMENT 1<br />
(CA411)<br />
3 Units<br />
This is an advanced course introducing 3D computer<br />
modeling, concepts, technology and techniques (such<br />
as 3D virtual coordinate systems, wire-frame, texture<br />
mapping, light source and camera positioning) through<br />
assignments that emphasize innovative object or<br />
product design and photorealistic representation.<br />
ILLUSTRATION 1<br />
(IL214)<br />
3 Units<br />
An overview of traditional and contemporary color<br />
illustration practices, techniques, and styles. A<br />
comprehensive and practical introduction to color<br />
theory and the use of multiple color media. This course<br />
is meant to be the critical bridge between rational<br />
color theory and intuitive painting. It also provides<br />
the opportunity for exploration and familiarization<br />
of painting methods and styles through a range of inclass<br />
exercises and outside assignments addressing<br />
the full spectrum of color and its relationship with<br />
commissioned art.<br />
GRAPHIC DESIGN 2<br />
(GD226)<br />
3 Units<br />
Graphic Design 2 is an intermediate course in the<br />
Graphic Design major. Conceptual and practical solutions<br />
are emphasized in projects that are conceived to<br />
address and meet various communication objectives.<br />
Assignments are based on research, design process<br />
communication skills and professional presentation.<br />
Primary software: Adobe Photoshop, Adobe Illustrator<br />
and Adobe InDesign<br />
DIGITAL VIDEOGRAPHY 1<br />
(GD320)<br />
3 Units<br />
Digital Videography focuses on recording, editing<br />
and compositing digital video files. The course covers<br />
concepts and techniques of non-linear editing, story<br />
creation, compositing layers of computer-generated<br />
imagery and live-action video, special effects, camera<br />
movements and cinematic points of view and design of<br />
titling and motion graphics. The work of professional<br />
animators, directors and producers is screened and<br />
discussed. This course covers the use of camcorders—<br />
including exposure control, use of lighting and shot<br />
types. Techniques for working with title graphics and<br />
sound are also demonstrated and practiced. Work done<br />
throughout the semester is put onto DVD and posted<br />
online.<br />
INTERNET DESIGN 1<br />
(GD231)<br />
3 Units<br />
Internet Design 1 introduces design issues related to<br />
the Internet and to hands-on development of HTML<br />
web pages that incorporate text and graphics. Emphasis<br />
is placed upon practical web design principles and<br />
supporting technologies, including basic use of domain<br />
name registration, purchasing web hosting services,<br />
JavaScript and CSS. The course includes discussions of<br />
issues such as HTML hand-coding, usability, marketing,<br />
contrasting design philosophies, supplemental software<br />
training and site page development exercises. Course<br />
content is designed to prepare students to create and<br />
maintain basic websites and to give a solid foundation<br />
for continued web design study and development.<br />
Primary software: Adobe Photoshop, Macromedia<br />
Dreamweaver, Adobe ImageReady and Adobe<br />
Illustrator.<br />
USER INTERFACE DESIGN<br />
(GD229)<br />
2 Units<br />
A course covering the skills needed to prepare artwork<br />
for print or digital media. The goal of the class is to<br />
effectively interface between the graphic designer,<br />
illustrator and the printer. Special emphasis is given to<br />
relevant traditional production techniques as well as<br />
current computer applications and technology. Design<br />
principles layout/paste-up techniques, learning tools,<br />
methods, materials and media are explored. Current<br />
Macintosh software is introduced. Included are field<br />
trips to professional service agencies and organizations.<br />
Course Prerequisite: Graphic Design 1 and Typography 1<br />
COMMUNICATION DESIGN 1<br />
(GD312)<br />
3 Units<br />
Communication Design 1 and 2 is an intermediate<br />
course in the design major that focuses on the methods<br />
and principles of communication and the creation of<br />
meaningful content through the development of visual<br />
symbols, structures and systems. The class includes<br />
extensive readings, in depth research, the development<br />
and execution of strategic briefs and both visual and<br />
verbal presentations.<br />
PACKAGE DESIGN 1<br />
(GD314)<br />
3 Units<br />
This is an advanced course that requires conceptual,<br />
imaginative, manual and computational skills to meet<br />
studio production and research resulting in projects that<br />
combine visual identity elements (such as logotypes,<br />
color palettes, typographic components, illustrations<br />
and/or photographs). The course emphasizes a<br />
contextual approach to developing a brand or a line<br />
that is expressed through the creation of products, its<br />
packaging and the visual environment in which it is sold.<br />
Students will develop an understanding of the design<br />
processes that result in functional 3D package solutions<br />
and the design of the branded store environment.<br />
Primary software: Adobe Photoshop, Adobe Illustrator<br />
and Adobe InDesign<br />
INTERNET DESIGN 2<br />
(GD331)<br />
3 Units<br />
Continuing from the foundation established in<br />
Internet Design I, this class adds advanced elements<br />
of interactivity, integration of time-based media (such<br />
as sound, video and animation) and a higher level<br />
of technical sophistication. Emphasis is placed upon<br />
user interface design, navigational embellishments<br />
and functionality (creating working-form elements).<br />
Students learn through a combination of lectures,<br />
software demonstrations and hands-on website<br />
development.<br />
Course Prerequisite: Internet Design 1<br />
Primary software: Macromedia Flash, Macromedia<br />
Dreamweaver, Adobe Photoshop, Adobe ImageReady,<br />
Adobe Illustrator and other multimedia editing<br />
applications<br />
3D DIGITAL DEVELOPMENT 2<br />
(CA412)<br />
3 Units<br />
This is an advanced course that explores—through<br />
assignments that emphasize narrative and stylistic<br />
qualities of dynamic, time-based presentations—<br />
computer modeling and concepts and techniques.<br />
Course Prerequisite: 3D Digital Development 1<br />
CATALOG<br />
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