LCAD-Catalog-2016-2018
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ILLUSTRATION IN ENTERTAINMENT DESIGN<br />
FOUNDATION PROGRAM<br />
FUNDAMENTALS OF DRAWING<br />
(FD110)<br />
2 units<br />
This is an introduction to drawing, covering the basic<br />
technical skills and materials necessary to create<br />
convincing representations of simple or complex stilllife<br />
forms. Students are introduced to composition and<br />
the concepts of creating volume and space utilizing<br />
lines as measurement, construction drawing, and value<br />
systems.<br />
Course materials: graphite and charcoal.<br />
Course prerequisites: None<br />
FUNDAMENTALS OF FIGURE DRAWING 1<br />
(FD111)<br />
2 units<br />
This course is an introduction to drawing the human<br />
form. Students work from the draped and undraped<br />
model. Emphasis is on accurate representation of the<br />
figure utilizing observation with the elements of gesture,<br />
measurement, construction line, volume, proportion,<br />
and surface anatomy.<br />
Course materials: graphite and charcoal.<br />
Course prerequisites: Fundamentals of Drawing or<br />
concurrent enrollment in Fundamentals of Drawing<br />
FUNDAMENTALS OF COMPOSITION & COLOR -<br />
TRADITIONAL<br />
(FD115)<br />
2 units<br />
This course analyzes basic compositional structures<br />
and presentation approaches from master paintings.<br />
Students will investigate how artists use color to<br />
achieve order, balance, and unity. Students will also<br />
learn practical application of formal pictorial elements,<br />
such as line, value, hue, temperature, edge relationship,<br />
emphasis, and eye path to create visual equilibrium.<br />
Course materials: graphite, charcoal, and oil paint. <br />
course prerequisite: None<br />
FUNDAMENTALS OF DIGITAL IMAGING: PIXELS<br />
(PHOTOSHOP)<br />
(FD127)<br />
2 units<br />
Lecture and studio course introducing principles of<br />
creative visualization with the use of the computer and<br />
pixel based imaging software. Comprehension of key<br />
terms and concepts are taught, with projects designed<br />
to develop practical software skills and aesthetic<br />
development. Emphasis is placed upon working<br />
with imagery from digital cameras, scanners, and<br />
generating original computer graphics. Topics include<br />
photo-retouching, digital drawing and painting, digital<br />
montage, color modes, and preparing files for printing<br />
and web based display.<br />
Primary software: Adobe Photoshop. <br />
Course prerequisites: None<br />
PICTORIAL DESIGN FOR ILLUSTRATION<br />
(FD131)<br />
2 units<br />
This course introduces 2-D design principles in<br />
constructing pictorial imagery. The relationship<br />
between the principles of design and formal elements<br />
of art are addressed, and how these components<br />
apply to composition and illustrative applications.<br />
Appropriate and effective fusions of form and function<br />
and illustrative styles and strategies are also explored.<br />
FUNDAMENTALS OF PERSPECTIVE<br />
(FD120)<br />
2 units<br />
This is an introduction to linear perspective systems.<br />
Students explore a variety of basic and complex laws<br />
to convey the illusion of three-dimensional forms in<br />
space on a two-dimensional surface. The course stresses<br />
volume, scale, placement, and direction of forms in a<br />
spatial field.<br />
Course prerequisites: Drawing Fundamentals or taken<br />
concurrently<br />
FUNDAMENTALS OF ILLUSTRATION<br />
(FD124)<br />
2 units<br />
In this course students are introduced to the role of<br />
the illustrator and how the illustrator works. Through<br />
directed class assignments, students are exposed to<br />
fundamental principles and practices of illustration.<br />
Methods, processes, and techniques of visually<br />
communicating ideas are explored. Students learn how<br />
to acquire and properly use reference material, develop<br />
the sketch, visually express imagery, and formulate a<br />
finished illustration.<br />
Course prerequisites: Fundamentals of Drawing,<br />
Fundamentals of Figure Drawing I, and Fundamentals<br />
of Composition and Color<br />
<br />
FUNDAMENTALS OF 3-D MAYA<br />
(FD126)<br />
2 units<br />
This course introduces the student to the complex<br />
interface of 3-D Studio Max, one of the leading software<br />
programs in the animation and graphic design industries.<br />
Students will learn how to navigate Maya??s interface<br />
exploring basic modeling, rigging, lighting, texture, and<br />
camera set-up. This course is required for every student<br />
majoring in visual communication.<br />
Course prerequisites: Fundamentals of Drawing,<br />
Fundamentals of Figure Drawing I, Fundamentals of<br />
Composition and Color, and Fundamentals of Digital<br />
Imaging - Photoshop<br />
FUNDAMENTALS OF PAINTING<br />
(FD122)<br />
2 units<br />
This course is an introduction to the basic skills, tools,<br />
materials, and techniques used in painting with oils. The<br />
student paints from direct observation, primarily using<br />
the still life as subject matter. Emphasis is on solving<br />
the problems of representing form in space by applying<br />
the elements of composition, perspective, value, and<br />
color. Topics include preparing supports for painting<br />
and various painting techniques. <br />
Course prerequisite: Fundamentals of Drawing,<br />
Fundamentals of Figure Drawing I, and Fundamentals<br />
of Composition and Color<br />
FUNDAMENTALS OF DIGITAL PAINTING<br />
(FD132)<br />
2 units.<br />
This course introduces the student to various digital<br />
painting techniques using current digital painting<br />
software Technical aspects including brush building,<br />
image manipulation are used in the process of image<br />
making.<br />
Course prerequisite: Fundamentals of Drawing,<br />
Fundamentals of Figure Drawing I, and Fundamentals<br />
of Composition and Color<br />
REQUIRED COURSES IN MAJOR<br />
ART OF COSTUME<br />
(GA320)<br />
3 units<br />
In this course, students explore the art of costume. The<br />
course is, essentially, a short journey through period<br />
history as it applies to costume. Students examine the<br />
rendering of draped, multi-textured fabric; pattern<br />
repeats in textile art; structural fit and accessories as<br />
they apply to the character and to the cultural impact<br />
on the world of which the character is a part.<br />
Course prerequisite: Fundamentals of Maya<br />
FA201 INTERMEDIATE FIGURE DRAWING<br />
(FA201)<br />
3 units<br />
Figure drawing from the draped and undraped model,<br />
emphasizing accurate representation of surface<br />
anatomy, proportion, gesture, weight, balance and<br />
structure in a variety of drawing media. Drawing from<br />
the head with an introduction to the general rules of<br />
proportion as they relate to portraiture and to the<br />
investigation of individual features: eyes, nose, mouth,<br />
ears, hair and skeletal structure as they relate to the<br />
entire human head.<br />
Course prerequisite: Foundation courses<br />
INTRODUCTION TO FIGURE PAINTING<br />
(FA202)<br />
3 units<br />
An introduction to painting the draped and undraped<br />
life model with emphasis on direct observation and<br />
accurate representation. Students learn to convincingly<br />
depict the life model through the study of light sources,<br />
color palettes and compositional devices using various<br />
painting techniques. An Introduction to portrait painting<br />
with an emphasis on accurate representation of the<br />
head and upper torso.<br />
Course prerequisite: Foundation courses<br />
CATALOG<br />
224