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LCAD-Catalog-2016-2018

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ILLUSTRATION IN ENTERTAINMENT DESIGN<br />

FOUNDATION PROGRAM<br />

FUNDAMENTALS OF DRAWING<br />

(FD110)<br />

2 units<br />

This is an introduction to drawing, covering the basic<br />

technical skills and materials necessary to create<br />

convincing representations of simple or complex stilllife<br />

forms. Students are introduced to composition and<br />

the concepts of creating volume and space utilizing<br />

lines as measurement, construction drawing, and value<br />

systems.<br />

Course materials: graphite and charcoal.<br />

Course prerequisites: None<br />

FUNDAMENTALS OF FIGURE DRAWING 1<br />

(FD111)<br />

2 units<br />

This course is an introduction to drawing the human<br />

form. Students work from the draped and undraped<br />

model. Emphasis is on accurate representation of the<br />

figure utilizing observation with the elements of gesture,<br />

measurement, construction line, volume, proportion,<br />

and surface anatomy.<br />

Course materials: graphite and charcoal.<br />

Course prerequisites: Fundamentals of Drawing or<br />

concurrent enrollment in Fundamentals of Drawing<br />

FUNDAMENTALS OF COMPOSITION & COLOR -<br />

TRADITIONAL<br />

(FD115)<br />

2 units<br />

This course analyzes basic compositional structures<br />

and presentation approaches from master paintings.<br />

Students will investigate how artists use color to<br />

achieve order, balance, and unity. Students will also<br />

learn practical application of formal pictorial elements,<br />

such as line, value, hue, temperature, edge relationship,<br />

emphasis, and eye path to create visual equilibrium.<br />

Course materials: graphite, charcoal, and oil paint. <br />

course prerequisite: None<br />

FUNDAMENTALS OF DIGITAL IMAGING: PIXELS<br />

(PHOTOSHOP)<br />

(FD127)<br />

2 units<br />

Lecture and studio course introducing principles of<br />

creative visualization with the use of the computer and<br />

pixel based imaging software. Comprehension of key<br />

terms and concepts are taught, with projects designed<br />

to develop practical software skills and aesthetic<br />

development. Emphasis is placed upon working<br />

with imagery from digital cameras, scanners, and<br />

generating original computer graphics. Topics include<br />

photo-retouching, digital drawing and painting, digital<br />

montage, color modes, and preparing files for printing<br />

and web based display.<br />

Primary software: Adobe Photoshop. <br />

Course prerequisites: None<br />

PICTORIAL DESIGN FOR ILLUSTRATION<br />

(FD131)<br />

2 units<br />

This course introduces 2-D design principles in<br />

constructing pictorial imagery. The relationship<br />

between the principles of design and formal elements<br />

of art are addressed, and how these components<br />

apply to composition and illustrative applications.<br />

Appropriate and effective fusions of form and function<br />

and illustrative styles and strategies are also explored.<br />

FUNDAMENTALS OF PERSPECTIVE<br />

(FD120)<br />

2 units<br />

This is an introduction to linear perspective systems.<br />

Students explore a variety of basic and complex laws<br />

to convey the illusion of three-dimensional forms in<br />

space on a two-dimensional surface. The course stresses<br />

volume, scale, placement, and direction of forms in a<br />

spatial field.<br />

Course prerequisites: Drawing Fundamentals or taken<br />

concurrently<br />

FUNDAMENTALS OF ILLUSTRATION<br />

(FD124)<br />

2 units<br />

In this course students are introduced to the role of<br />

the illustrator and how the illustrator works. Through<br />

directed class assignments, students are exposed to<br />

fundamental principles and practices of illustration.<br />

Methods, processes, and techniques of visually<br />

communicating ideas are explored. Students learn how<br />

to acquire and properly use reference material, develop<br />

the sketch, visually express imagery, and formulate a<br />

finished illustration.<br />

Course prerequisites: Fundamentals of Drawing,<br />

Fundamentals of Figure Drawing I, and Fundamentals<br />

of Composition and Color<br />

<br />

FUNDAMENTALS OF 3-D MAYA<br />

(FD126)<br />

2 units<br />

This course introduces the student to the complex<br />

interface of 3-D Studio Max, one of the leading software<br />

programs in the animation and graphic design industries.<br />

Students will learn how to navigate Maya??s interface<br />

exploring basic modeling, rigging, lighting, texture, and<br />

camera set-up. This course is required for every student<br />

majoring in visual communication.<br />

Course prerequisites: Fundamentals of Drawing,<br />

Fundamentals of Figure Drawing I, Fundamentals of<br />

Composition and Color, and Fundamentals of Digital<br />

Imaging - Photoshop<br />

FUNDAMENTALS OF PAINTING<br />

(FD122)<br />

2 units<br />

This course is an introduction to the basic skills, tools,<br />

materials, and techniques used in painting with oils. The<br />

student paints from direct observation, primarily using<br />

the still life as subject matter. Emphasis is on solving<br />

the problems of representing form in space by applying<br />

the elements of composition, perspective, value, and<br />

color. Topics include preparing supports for painting<br />

and various painting techniques. <br />

Course prerequisite: Fundamentals of Drawing,<br />

Fundamentals of Figure Drawing I, and Fundamentals<br />

of Composition and Color<br />

FUNDAMENTALS OF DIGITAL PAINTING<br />

(FD132)<br />

2 units.<br />

This course introduces the student to various digital<br />

painting techniques using current digital painting<br />

software Technical aspects including brush building,<br />

image manipulation are used in the process of image<br />

making.<br />

Course prerequisite: Fundamentals of Drawing,<br />

Fundamentals of Figure Drawing I, and Fundamentals<br />

of Composition and Color<br />

REQUIRED COURSES IN MAJOR<br />

ART OF COSTUME<br />

(GA320)<br />

3 units<br />

In this course, students explore the art of costume. The<br />

course is, essentially, a short journey through period<br />

history as it applies to costume. Students examine the<br />

rendering of draped, multi-textured fabric; pattern<br />

repeats in textile art; structural fit and accessories as<br />

they apply to the character and to the cultural impact<br />

on the world of which the character is a part.<br />

Course prerequisite: Fundamentals of Maya<br />

FA201 INTERMEDIATE FIGURE DRAWING<br />

(FA201)<br />

3 units<br />

Figure drawing from the draped and undraped model,<br />

emphasizing accurate representation of surface<br />

anatomy, proportion, gesture, weight, balance and<br />

structure in a variety of drawing media. Drawing from<br />

the head with an introduction to the general rules of<br />

proportion as they relate to portraiture and to the<br />

investigation of individual features: eyes, nose, mouth,<br />

ears, hair and skeletal structure as they relate to the<br />

entire human head.<br />

Course prerequisite: Foundation courses<br />

INTRODUCTION TO FIGURE PAINTING<br />

(FA202)<br />

3 units<br />

An introduction to painting the draped and undraped<br />

life model with emphasis on direct observation and<br />

accurate representation. Students learn to convincingly<br />

depict the life model through the study of light sources,<br />

color palettes and compositional devices using various<br />

painting techniques. An Introduction to portrait painting<br />

with an emphasis on accurate representation of the<br />

head and upper torso.<br />

Course prerequisite: Foundation courses<br />

CATALOG<br />

224

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