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Weeds Meads and Steeds PDF

After an alcoholic wizard accidentally curses a forest, it’s up to a group of misfit adventurers to set things right. There’s Dranden, a saddle maker wanting to boost his business; Belfast, a ruggedly handsome man who is also dangerously clumsy; Toble, a smelly, disgusting goblin who wants to do some good with his miserable, wretched existence; Rendle, a dull-witted academic who’s entirely obsessed with amphibians; and finally Zelendra, a half-elf priestess who ran away from home in search of true love. But their relatively easy quest of chopping down an infected tree quickly turns dangerous as they uncover a deeply sinister plot that’s bigger and far more ancient than any of them could imagine. With the entire kingdom at risk these brave souls must battle an ice elemental, survive their evil twins, traverse the shadow realm, and destroy a rampaging monster; all while tripping over, getting lucky, or taking naps – whatever works! They learn how to set aside their differences and grapple with life’s big questions such as; can you trust your perception of reality, is chasing after love a noble pursuit, what are the metaphysics of luck, and do frogs taste better than chickens?

After an alcoholic wizard accidentally curses a forest, it’s up to a group of misfit adventurers to set things right. There’s Dranden, a saddle maker wanting to boost his business; Belfast, a ruggedly handsome man who is also dangerously clumsy; Toble, a smelly, disgusting goblin who wants to do some good with his miserable, wretched existence; Rendle, a dull-witted academic who’s entirely obsessed with amphibians; and finally Zelendra, a half-elf priestess who ran away from home in search of true love.

But their relatively easy quest of chopping down an infected tree quickly turns dangerous as they uncover a deeply sinister plot that’s bigger and far more ancient than any of them could imagine. With the entire kingdom at risk these brave souls must battle an ice elemental, survive their evil twins, traverse the shadow realm, and destroy a rampaging monster; all while tripping over, getting lucky, or taking naps – whatever works!

They learn how to set aside their differences and grapple with life’s big questions such as; can you trust your perception of reality, is chasing after love a noble pursuit, what are the metaphysics of luck, and do frogs taste better than chickens?

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THE KNI GHT<br />

was to have stumbled upon such a group, especially in his time of great need.<br />

Luck had been entirely nonexistent the past few years, which made it almost<br />

incomprehensible to him how any of this was happening.<br />

Brushing his black hair from his face <strong>and</strong> tightening the robe's belt to keep it<br />

from opening up, Belfast continued, “Wizards don't normally travel with<br />

commoners, unless they're invited on a quest.”<br />

“We are on our way to the forest of Tellifar,” Pournel lazily pointed in the<br />

distance, “where lies my place of residence.”<br />

“We have to study a cursed tree so we can kill it.” Dr<strong>and</strong>en smirked. “A<br />

curse Brewsworth himself cast a long time ago.”<br />

“We don't know what's infecting the tree, yet, <strong>and</strong> I don't remember casting a<br />

curse.” Pournel said to Dr<strong>and</strong>en, then turned to Belfast. “You spoke about being<br />

on a quest, does it have to do with your knight's training?”<br />

“Not exactly. I plan to travel to the Gate of the Deathstalker,” Belfast stuck<br />

out his chest <strong>and</strong> lifted his chin, “<strong>and</strong> brave the caverns in search of the lost<br />

mask.”<br />

“You're what?” Pournel gasped, raising his head as if coming out of his<br />

drunken haze. “What type of madness would drive you to go there? Is this some<br />

sort of suicide quest or strange joke?”<br />

“No.” Belfast said, sensing the wizard's distress. “Why? Is it too<br />

dangerous?”<br />

“Too dangerous is an understatement. Haven't you been told the stories<br />

about the Gate of the Deathstalker?”<br />

“Yes, of course, just ghost stories it seems. That's why I thought it would be<br />

a brave thing to do. Impress everyone.”<br />

“How can you impress anyone when you're dead?” Pournel became<br />

flabbergasted <strong>and</strong> perked up his bushy eyebrows.<br />

“Sorry,” Dr<strong>and</strong>en said, “but what's the problem? Am I the only one here who<br />

doesn't know the stories?”<br />

Rendle simply glared blankly at Pournel, also unable to conjure any memory<br />

about the gate.<br />

Pournel frowned at them both with stern eyes. “What are they teaching<br />

young people in school nowadays? The Gate of the Deathstalker lies inside a<br />

gorge between the two Ash mountains. The clouds of ash covering the mountains<br />

is what's left of a massive battle between many forces, both light <strong>and</strong> dark, which<br />

has never settled <strong>and</strong> may never settle. Do not venture into the ash of the dead, do<br />

not tread into the caves past the gate, for nothing dwells there but death <strong>and</strong> an<br />

eternity of darkness.”<br />

A moment of silence passed over the group as Pournel peered into them, <strong>and</strong><br />

77

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