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Weeds Meads and Steeds PDF

After an alcoholic wizard accidentally curses a forest, it’s up to a group of misfit adventurers to set things right. There’s Dranden, a saddle maker wanting to boost his business; Belfast, a ruggedly handsome man who is also dangerously clumsy; Toble, a smelly, disgusting goblin who wants to do some good with his miserable, wretched existence; Rendle, a dull-witted academic who’s entirely obsessed with amphibians; and finally Zelendra, a half-elf priestess who ran away from home in search of true love. But their relatively easy quest of chopping down an infected tree quickly turns dangerous as they uncover a deeply sinister plot that’s bigger and far more ancient than any of them could imagine. With the entire kingdom at risk these brave souls must battle an ice elemental, survive their evil twins, traverse the shadow realm, and destroy a rampaging monster; all while tripping over, getting lucky, or taking naps – whatever works! They learn how to set aside their differences and grapple with life’s big questions such as; can you trust your perception of reality, is chasing after love a noble pursuit, what are the metaphysics of luck, and do frogs taste better than chickens?

After an alcoholic wizard accidentally curses a forest, it’s up to a group of misfit adventurers to set things right. There’s Dranden, a saddle maker wanting to boost his business; Belfast, a ruggedly handsome man who is also dangerously clumsy; Toble, a smelly, disgusting goblin who wants to do some good with his miserable, wretched existence; Rendle, a dull-witted academic who’s entirely obsessed with amphibians; and finally Zelendra, a half-elf priestess who ran away from home in search of true love.

But their relatively easy quest of chopping down an infected tree quickly turns dangerous as they uncover a deeply sinister plot that’s bigger and far more ancient than any of them could imagine. With the entire kingdom at risk these brave souls must battle an ice elemental, survive their evil twins, traverse the shadow realm, and destroy a rampaging monster; all while tripping over, getting lucky, or taking naps – whatever works!

They learn how to set aside their differences and grapple with life’s big questions such as; can you trust your perception of reality, is chasing after love a noble pursuit, what are the metaphysics of luck, and do frogs taste better than chickens?

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THE KNI GHT<br />

Hearing Belfast whisper, Dr<strong>and</strong>en slowed his horse to get closer <strong>and</strong> to<br />

speak softly. “I've been traveling with Pournel for more than a week now, <strong>and</strong><br />

never once saw him get so excited. He seems quite calm again now, but I think he<br />

told the truth. He is a drunk <strong>and</strong> a bit off balance, but he is no fool <strong>and</strong> has been<br />

around for a very, very long time. You may want to reconsider your quest.”<br />

Belfast looked to the east, towards the Ash Mountains that had come into<br />

view just on the horizon, <strong>and</strong> examined the vast pillars of dust <strong>and</strong> smoke that<br />

enshrined them. Always a source of ghost stories <strong>and</strong> intrigue, no one knew what<br />

lied within that swirling darkness, <strong>and</strong> those who ventured into it were never<br />

heard of again, or so they say. Also, what was the point of exploring them? They<br />

were only two small mountains in a somewhat barren part of the world. There<br />

were plenty of other mountains to conquer that were beautiful <strong>and</strong> glorious – <strong>and</strong><br />

safer.<br />

Belfast's uncle was the one to suggest the journey, not explicitly, but while<br />

telling stories of his various journeys when he was a young man. “Mountain tops,<br />

evergreen fields, deep vaults, I saw it all.” Uncle Humphrey used to brag.<br />

“Except the gate of the Deathstalker.” His countenance would shift from<br />

excitement to regret. “I was traveling with a merchant who dealt in rare<br />

antiquities <strong>and</strong> we were passing by the Ash mountains where I remembered<br />

hearing of the caves that lay past the gate. I suggested we take a quick peek<br />

inside, but they shivered with fear <strong>and</strong> would not budge. I took their reaction as a<br />

warning <strong>and</strong> chose not to explore it.”<br />

Years later uncle Humphrey gathered the necessary equipment <strong>and</strong> resources<br />

to make the trip back to the gate, but kept getting burdened with life's day to day<br />

troubles until old age snuck up on him, which made adventuring impossible. He<br />

still had a dust hood that he stored away, getting it out to use as a prop in his<br />

stories. It was the same dust hood Belfast had taken for this trip, but subsequently<br />

lost to the female b<strong>and</strong>its. The hood would have protected him from the dangers<br />

of breathing in the ash, but it was now lost, <strong>and</strong> so was the quest it seemed.<br />

Honestly, all he had planned on doing was simply stroll in <strong>and</strong> out of the caverns.<br />

The ghost stories never bothered him <strong>and</strong> were so ridiculous that they couldn't<br />

possibly be true.<br />

Contemplating in silence, Belfast knew he had to make a decision about<br />

what to do <strong>and</strong> hoped there would be a sign to guide him.<br />

79

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