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Gametraders Live September Magazine

Gametraders latest magazine, featuring venom, a love letter to Jurassic Park and much much more!

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Although each of these<br />

overworld skills is effectively<br />

repeated in another character<br />

(for example, both H’aanit<br />

and Olberic challenge NPCs<br />

to do battle), there’s more<br />

than enough variety to go<br />

around, and you can mix and<br />

match amongst the 8 potential<br />

party members to fill your<br />

4-character party to your<br />

liking, and switch between<br />

characters throughout your<br />

adventure for the optimal<br />

experience.<br />

The big draw of Octopath<br />

Traveler is, of course, what’s<br />

alluded to in the very title;<br />

namely that there are eight<br />

paths, with each of the eight<br />

characters having their very<br />

own adventure to embark on,<br />

with the rest of the characters<br />

serving as little more than<br />

hired help to achieve their<br />

goals.<br />

That said, the characters’<br />

stories are definitely solid<br />

enough to intrigue you on<br />

their own, and while the rest<br />

of the cast mostly feel like<br />

supporting cast members<br />

when they’re on somebody<br />

else’s chapter, you definitely<br />

get a strong feel for their<br />

motivations, backstory, and<br />

personal journey during their<br />

own intricate storylines.<br />

The player gets to choose<br />

which path to pursue,<br />

with each character’s next<br />

story chapter being clearly<br />

marked out on the world<br />

map, meaning that you can<br />

continue a certain character’s<br />

storyline and ignore the rest<br />

if you want to, although you’d<br />

probably have to do a fair<br />

amount of grinding to be able<br />

to successfully pull off such a<br />

focused playthrough. Because<br />

of the interesting characters,<br />

it can almost be difficult to<br />

decide which storyline to<br />

advance next.<br />

Regardless of whether you<br />

decide to go all-in on each<br />

of the characters or not,<br />

Octopath Traveler is a pretty<br />

big game with lots of things<br />

to do. Besides the main<br />

stories, there’s an abundance<br />

of sidequests and interesting<br />

areas to explore, but if<br />

you’re a player who prefers<br />

linearity, the game indicates<br />

what’s good to do next by<br />

displaying main quests on the<br />

world map, including level<br />

recommendations for each of<br />

them, giving you a clear sense<br />

of guidance if you’re just<br />

trying to get through the main<br />

stories.<br />

All in all, Octopath Traveler is<br />

an ambitious game in a lot of<br />

ways but doesn’t necessarily<br />

cause a huge shake-up to the<br />

genre. Rather, it goes back to<br />

basics and does everything it<br />

attempts to do exceptionally<br />

well. The battle system feels<br />

rewarding and nostalgic, but<br />

without any of the old qualms<br />

that retro RPGs can bother<br />

you with when you replay<br />

them, and the characters are<br />

quite varied in their abilities.<br />

On top of this, you can later<br />

unlock subjobs and advanced<br />

jobs, allowing you to evolve<br />

your party even further, which<br />

gives you a distinct sense<br />

of choice even beyond just<br />

picking which story to unravel<br />

next.<br />

In an era where people have<br />

lamented the lack of RPGs<br />

which maintain that old<br />

school feel from many of our<br />

childhoods, Octopath Traveler<br />

is an extremely welcome<br />

breath of fresh air, and it’s<br />

hard to imagine it going down<br />

as anything other than a true<br />

classic both for Square Enix<br />

and for Nintendo.<br />

By Nicholas Taylor

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