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Splintered Lives - Barnardo's

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PAGE 36<br />

chapter<br />

7<br />

There is only one police unit, in Greater Manchester, currently devoted to investigating<br />

computer porn (although two officers are responsible for this at OPS), and they seized<br />

8000 discs in one year (Ashley, 1993).<br />

The key issue involved in computer pornography is that the technology itself is<br />

extremely powerful. Transferring images to disc, means that the speed of copying and<br />

transmitting information can be fast and anonymous. Pornography can be 'down loaded'<br />

onto floppy discs which sell for as little as £1, or down loaded from other computers<br />

anywhere in the world using a modem telephone line. Current estimates are that 70% of<br />

computer porn is US based, and that much of the rest originates in Europe. One of the<br />

most frequent access points to computer pornography are bulletin boards - literally<br />

information screens which can be accessed through any of the so called 'information<br />

highway' networks. Some of these have apt names such as 'Flognet', 'Screwnet', and<br />

tracking them requires new forms of investigation/ policing. The other current shift in<br />

technology is CD ROM - CD discs which can store vast amounts of digitised information<br />

including still and moving images. The storage capacity of these discs is considerably<br />

greater than that of computer floppy discs, and many new computers include additional<br />

disc drives which can read CD ROM. One obvious implication is that more space will<br />

require more images to fill it, which in turn will result in more women and children'<br />

being used in the production process.<br />

This new technology means that many more copies of child pornography can be made.<br />

The technology now enables, and will increasingly do so, the manipulation of images<br />

on screen. It is already possible to superimpose children's heads on older bodies, or<br />

children's bodies onto adult faces, or to make adult bodies more child-like. The goal of<br />

virtual reality is for the user to be able to manipulate images on screen, to have 'control'<br />

over what happens. In order for this to be possible, original photographic or filmed<br />

images have to be scanned in, requiring, as with all pornography, real individuals. What<br />

the legal status of images which are constructed out of amalgams of real people, but<br />

where it is not clear what happened to whom in 'real life' and what was 'created' in<br />

virtual form, is likely to occupy lawyers for considerable time.<br />

Unlike photocopying or video copying where quality is lost as originals are copied, and<br />

the copies then copied, computerised information can be reproduced from copies of<br />

copies without loosing any quality. Moreover, it is simply not possible to limit children's<br />

access to computer pornography in the same ways that their access to pornography<br />

videos, films and magazines has been.<br />

In our' discussion with Michael Hames, then senior officer in OPS, he maintained there is<br />

no commercial child pornography market in Britain; its illegality has meant that it is not<br />

viable (although this fact has not produced that result in relation to drugs), and the<br />

Interpol network is very effective. Most British child pornography is home produced for<br />

individual use and that of close contacts. Having said this, however, Michael Hames, then<br />

noted a shift in the content of child pornography which OPS has discovered/seized;<br />

that it is following the pattern of adult porn with increasingly bizarre and violent

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