COUNTERSTROKE AT SOLTSY - Strategy & Tactics Press
COUNTERSTROKE AT SOLTSY - Strategy & Tactics Press
COUNTERSTROKE AT SOLTSY - Strategy & Tactics Press
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Der Weltkrieg SerieS<br />
the Western Front:<br />
1914-1918<br />
Der Weltkrieg series #6. The Western<br />
Front: 1914-1918, contains six scenarios,<br />
each covering a major WWI campaign<br />
fought in France or Belgium. It can also<br />
be played as a start-to-finish simulation<br />
of the entire western front, or linked with<br />
other games in the series into a grandcampaign<br />
covering all the European fronts.<br />
The scenarios are: “August 1914: The Schlieffen Plan;” “May 1915:<br />
Ypres;” “February 1916: Verdun;” “July 1916: The Somme;” “April<br />
1917: Nivelle’s Offensive;” “March 1918: The Kaiser’s Battle.”<br />
Components: one 22” x 34” mapsheet, 1,680 die-cut counters, standard and<br />
scenario books, corps displays, and player aid cards.<br />
taNNeNberg & galiCia<br />
Der Weltkrieg series #2. This is a division/brigade level WW1 game<br />
that covers the campaign in East Prussia and southern Poland in 1914.<br />
You assume the role of the commander of either the German or Allied<br />
armies. The forces available to you are<br />
the same ones commanded by the historic<br />
participants.<br />
Components: 560 counters, two 22x 34” mapsheets,<br />
player aid cards, standard and scenario<br />
rule books.<br />
serbia & romaNia<br />
Der Weltkrieg series #3. Covers the World<br />
War I campaigns in Serbia and Romania<br />
with links between the two campaigns as<br />
well as to the previous volumes.<br />
Components: two 22x 34” mapsheets, one<br />
11x17” mapsheet, 560 die-cut counters, standard and scenario rule books, player<br />
aid cards.<br />
$69. 95<br />
the sChlieFFeN plaN<br />
Der Weltkrieg series #1. This game covers the fluid warfare of the<br />
western front from 1 August to 15 November 1914. You assume the<br />
role of commander of either the German or Allied armies. The forces<br />
available to you are the same as those commanded by the historic participants,<br />
but it is up to you to make your own strategic decisions and<br />
execute your own plans as you see fit.<br />
Components: one 22 x 34 inch mapsheet, a rule book and player aid cards, 560<br />
die-cut counters and one die.<br />
$39. 95<br />
$39. 95<br />
$39. 95<br />
Don’t forget to pledge for the next two games:<br />
Grand Campaign (#13) and middle east Campaigns (#17). information<br />
on the Pledge page on the Decision Games website.<br />
Send To: Decision Games,<br />
PO Box 21598, Bakersfield CA 93390<br />
661/587-9633<br />
Fax- 661/587-5031<br />
www.decisiongames.com click on WWI Games<br />
or use the order form on page 55<br />
italiaN FroNt: 1915-1918<br />
Der Weltkrieg series #5. This wargame contains five separate scenarios,<br />
and can be linked with East Front (and later West Front)<br />
games of the series for duration games.<br />
May 1915: 1st Isonzo<br />
The first battles along the Isonzo are a futile foreshadowing<br />
of what is to come.<br />
May 1916: Strafexpedition<br />
The Chief of Staff of the Austro Hungarian army, Conrad von<br />
Hotzendorff, feels the time is right to strike a blow against Italy.<br />
He ignores the advice of German Chief of staff von Falkenhayn,<br />
who sees the main threat coming from the Russian front.<br />
The Italians in the southern Tyrol have neglected their rear area<br />
defenses. That, and the fury of the Austro-Hungarian attack, puts<br />
the Italian army in peril. Cadorna, its commanding general, rushes<br />
reinforcements to the front. It is a dicey affair, but the Italian lines<br />
hold; the threat along the Isonzo is checked.<br />
May 1917: 10th Isonzo<br />
In endless offensives, valiant Italian infantry go over the top<br />
and into the maelstrom of the Isonzo. Each battle differs from the<br />
last only by its increasing intensity and skyrocketing casualty list.<br />
In the end, both armies are exhausted. The Italians have become<br />
weary of the war, but the Austrians believe one more effort on the<br />
Isonzo can break through.<br />
October 1917: Caporreto<br />
When the Central Powers strike, they break through the Italian<br />
lines along the headwaters of the Isonzo. German and Austrian units<br />
pour through the mountain passes and into the Italian rear areas.<br />
Caporreto is an overwhelming victory for Germany and Austria;<br />
but Italy is not fully defeated, and her citizens rally.<br />
June 1918: Albrecht & Radetzky<br />
Conrad’s attacks across the Piave are initially successful, but<br />
his divisions then bog down. The Austrians are unable to push their<br />
bridgeheads far enough forward to keep their pontoon bridges out<br />
of range of Italian artillery. Unable to reinforce their spearheads<br />
or maintain viable supply lines, the Austro-Hungarian armies fall<br />
back, awaiting the inevitable Italian counterattack.<br />
Components: one 22” x 34” mapsheet, 560 die-cut counters, standard and<br />
scenario books, player aid cards.<br />
$39. 95<br />
strategy & tactics 41