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_<strong><strong>MW</strong>E</strong>-<strong>1000</strong>-<strong>4FM</strong>.book Seite 37 Freitag, 5. August 2005 4:41 16<br />
magic watch Technical description<br />
It measures distances based on the echo time principle. The four sensors<br />
constantly emit ultrasonic signals when you reverse.<br />
The sensors contain both transmitters and receivers, and pick up any<br />
ultrasonic signals reflected by obstacles. The distance to the obstacle is<br />
calculated using the echo time, and signalled on the display and by a<br />
sequence of impulse tones. The closer the obstacle approaches, the faster<br />
the succession of warning tones. You can deactivate the sound.<br />
The display shows the distance in 10 cm increments and the direction<br />
(right/left) in which the obstacle is located.<br />
Remember that radio signals from other broadcasters with the same<br />
frequency can cause interference and it is also possible that under some<br />
special conditions radio signals can be absorbed or blocked. If the distance<br />
display is not stable, check the situation and make a visual inspection if<br />
necessary.<br />
The <strong><strong>MW</strong>E</strong>-<strong>1000</strong>-<strong>4FM</strong> sensors are fitted in the rear bumper, while the <strong>MW</strong>-<br />
<strong>1000</strong>-<strong>4FM</strong> sensors are stuck onto the rear bumper.<br />
It is possible to paint the sensors, but not with a multicoat paint, as this<br />
impairs the functionality of the sensors.<br />
5.2 Detection range<br />
The detection range of <strong>MAGIC</strong> <strong>WATCH</strong> is divided into three zones (6, page 5):<br />
Zone 1<br />
This zone is the first limit range. Small objects or those with poor reflective<br />
characteristics may not be detected.<br />
Zone 2<br />
Nearly all objects are displayed in this zone.<br />
Zone 3<br />
Virtually all objects are displayed in this zone, but some objects may come<br />
into the blind spot of the sensors.<br />
Situations may arise where <strong>MAGIC</strong> <strong>WATCH</strong> does not detect<br />
objects or fails to signal their distance correctly, due to their<br />
physical characteristics.<br />
Note the five following examples.<br />
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