& LIGHT-YEARS! - TRS-80 Color Computer Archive
& LIGHT-YEARS! - TRS-80 Color Computer Archive
& LIGHT-YEARS! - TRS-80 Color Computer Archive
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The Oregon Trail<br />
MECC<br />
Apple II, IBM PC and compatibles<br />
CGA required for IBM<br />
S39.95<br />
The Oregon Trail reenacts the journey of set<br />
tlers traveling from Independence, Missouri,<br />
to Oregon in the nineteenth century. Players<br />
cross rivers, fend off grizzly bears, ration<br />
supplies, and repair covered wagons. The<br />
program is designed to help players practice<br />
and sharpen problem-solving skills.<br />
Overlord<br />
Scorpion Software<br />
Atari ST<br />
<strong>Color</strong> monitor required<br />
£39.95<br />
Overlord is based on the Max Hastings book<br />
of the same name. Players can control six<br />
different countries in this recreation of the in<br />
vasion of Normandy on June 6,1944.<br />
In Pirates!, players learn the essentials of<br />
a successful seafaring life—fencing, sail<br />
ing, cannon firing, and courtship.<br />
Patton vs. Rommel<br />
Electronic Arts<br />
Commodore 64. IBM PC and compatibles,<br />
Macintosh<br />
$14.95 (Commodore. IBM)<br />
$19.95 (Macintosh)<br />
Players assume the role of either General<br />
George Patton or Field Marshal Erwin Rom<br />
mel as these two World War II military lead<br />
ers meet in battle on D-Day in Normandy.<br />
There are 20 kinds of tactical orders, and<br />
each division can handle up to 32 different or<br />
ders at a time. After orders have been issued,<br />
players watch the battle progress. The gen<br />
erals may even appear on the screen to eval<br />
uate the players' strategies.<br />
48 C O M P U<br />
buyer's.,<br />
guide<br />
Pirates!<br />
MicroProse<br />
Apple II, Apple IIgs. Commodore 64, IBM PC and<br />
compatibles. Macintosh<br />
$44.95 (Apple. Apple IIgs, Commodore, IBM)<br />
$59.95 (Macintosh)<br />
In the role of captain of a seventeenth-century<br />
pirate ship, players search the Caribbean for<br />
treasures, Spanish ships, and cities to plun<br />
der. They develop skills in sailing, sword<br />
fighting, battle tactics, trading, and naviga<br />
tion. More than 70 graphics scenes and pic<br />
tures include a map of the Caribbean.<br />
Difficulty levels vary.<br />
President Elect—1988 Edition<br />
Strategic Simulations<br />
Apple II, Atari ST. Commodore 64, IBM PC and<br />
compatibles<br />
<strong>Color</strong> graphics card required for IBM<br />
$14.95<br />
Three players simulate any presidential elec<br />
tion from 1960 to 1988, using a roster of 71<br />
candidates and statistics. Candidates are rat<br />
ed on social, economic, and foreign policy as<br />
well as public image. Players alter the elec<br />
tion's outcome by varying economic and po<br />
litical factors. Fictional candidates may also<br />
be created. For grade 5 through college level.<br />
Ram<br />
Avalon Hill<br />
IBM PC and compatibles<br />
<strong>Color</strong> graphics board<br />
S30.00<br />
One player can recreate the naval battles in<br />
the Mediterranean Sea during the Pelopon-<br />
nesian War. The player commands the an<br />
cient Athenian navy against the Corinthians<br />
and Spartans. Five scenarios can be played<br />
in realtime.<br />
Rebel Charge at Chickamauga<br />
Strategic Simulations<br />
Distributed by Electronic Arts<br />
Amiga, Apple II, Commodore 64, IBM PC and<br />
compatibles<br />
<strong>Color</strong> graphics card required for IBM<br />
S49.95 (Apple, Commodore, IBM)<br />
S59.95 (Amiga)<br />
Players can test their strategies by recreating<br />
the battle at Chickamauga Creek. The battle<br />
takes place on a 64 X 54 square-grid map,<br />
and players can switch between strategic<br />
and tactical displays. The conflict is played in<br />
13 turns, with each turn representing two<br />
hours of realtime. Introductory, intermediate,<br />
and advanced game levels are included.<br />
Road to Moscow<br />
Game Designers' Workshop<br />
Commodore 64<br />
$40.00<br />
Players relive World War II in Russia through<br />
five strategy games, including the invasion of<br />
and fight for Poland. The object is to take and<br />
hold key Russian cities before the computer<br />
or an opponent can accumulate reinforce<br />
ments. Ten levels of difficulty and random<br />
events ensure that no two games play alike.<br />
Romance of the Three<br />
Kingdoms<br />
Koei<br />
IBM PC and compatibles<br />
CGA or EGA required<br />
$69.95<br />
Romance of the Three Kingdoms is a military,<br />
economic, and diplomatic simulation set in<br />
second-century China. The program merges<br />
a war game with a role-playing adventure.<br />
This game for one to eight players features<br />
255 distinct characters and five scenarios de<br />
tailing the struggle for control of China.<br />
As many as eight players can join in the<br />
struggle for control of second-century-<br />
China in Romance of the Three Kingdoms.<br />
Rommel Battles for North<br />
Africa<br />
Strategic Studies Group<br />
Distributed by Electronic Arts<br />
Apple II. Commodore 64<br />
$39.95<br />
This war and strategy game allows players to<br />
recreate eight of the major World War II bat<br />
tles between General Erwin Rommel and the<br />
Allied forces in North Africa, including Syria,<br />
Cauldron, and Tebourga Gap. A construction<br />
kit can be used to create new scenarios. This<br />
game is the fourth sequel in the Batttefront<br />
series.<br />
Russia: The Great War in the<br />
East, 1941-1945<br />
Strategic Studies Group<br />
Distributed by Electronic Arts<br />
Apple II, Commodore 64<br />
$39.95<br />
Players command the Russian Red Army or<br />
the German Wehrmacht in this simulation of<br />
the World War II conflicts on the Eastern<br />
Front. Each army has up to seven divisions<br />
and three theaters. An economic system pro<br />
vides replacements, reinforcements, rail re<br />
pair, and Western Front forces. Three shorter<br />
scenarios—Leningrad, Stalingrad, and<br />
Kursk—are also included.