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& LIGHT-YEARS! - TRS-80 Color Computer Archive

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m reviews<br />

Tool DOS, Tackle<br />

Toons, Lounge<br />

with Larry, Explore<br />

College, Tread<br />

Softly, Hit and<br />

Stick, Play the<br />

Angles, Zone Out,<br />

Create Cartoons,<br />

Share a Story,<br />

Write It Up, Build a<br />

Town, and More<br />

62 COMPUTE!<br />

Each month, "Fast Looks" offers up<br />

snapshots of some of the most interest<br />

ing, unusual, or important software and<br />

hardware for the IBM PC and MS-<br />

DOS, Commodore 64/128, Apple II,<br />

Amiga. Macintosh, and Atari ST lines<br />

of personal computers. Get the last<br />

word on what's new—here, fast, first.<br />

Kings of the Beach<br />

Kings of the Beach is volleyball the way<br />

volleyball was meant to be, save that<br />

you play it on your computer—spikes,<br />

sun, and sand from California and Ha<br />

waii to the beaches of Australia.<br />

Using some complicated joystick<br />

controls, you have a choice of three<br />

serves, three offensive plays, and a de<br />

fensive block. You can also use a<br />

mouse or the keyboard to control the<br />

game, but the joystick is best. Seldom<br />

can you return a ball on the first hit, so<br />

you really get a feel for the pass/set/<br />

spike strategy used by competitive<br />

teams.<br />

The court appears 3-D and is hard<br />

to get used to at first. But if you learn to<br />

follow the ball's shadow you'll gain an<br />

edge. Spiking the ball onscreen is al<br />

most as hard to master as it is on the<br />

court. It's a matter of timing: Jump at<br />

the wrong time and you'll hit the ball<br />

out of bounds or miss it entirely.<br />

Luckily, you don't have to face<br />

your opponents cold. A visit to the<br />

practice courts will hone your skills—<br />

and you'll need the drill. This tough<br />

game demands that you start out easy.<br />

You can always increase the difficulty<br />

later.<br />

If you're itching to put your fingers<br />

on leather and your feet in the sand,<br />

this game's for you. Don't forget the<br />

sunscreen.<br />

— HA<br />

IBM PC and compatibles—$39.95<br />

{$44.95 for a package with both a 5'/4-incti version<br />

and a 3'/!-inch version)<br />

Electronic Arts<br />

1820 Gateway Dr.<br />

San Mateo, CA 94404<br />

{415)571-7171<br />

Apple II Video Overlay<br />

Card<br />

Desktop video may be the newest buzz<br />

word in the computer business, but the<br />

phrase is just phosphor on the screen<br />

unless you have the right equipment.<br />

Until recently, that left the Apple He<br />

and IlGS out of the picture. Not any<br />

more.<br />

Acting essentially as a genlock<br />

card, the new Apple II Video Overlay<br />

Card fits inside an Apple lie or IIgs and<br />

accepts video input from a VCR, video<br />

disc, video camera, or television. It<br />

then synchronizes these video signals<br />

with the Apple II so that you can super<br />

impose Apple II graphics on the video<br />

pictures. Immediate uses for such a<br />

card might include titling the video you<br />

shoot at home or in the classroom or<br />

combining computer animation you<br />

create with a program like Cartooners<br />

with a video of the new baby gamboling<br />

about the living room.<br />

The Overlay Card dramatically im<br />

proves the video signal that leaves the<br />

Apple II, ensuring that what goes out is<br />

just as crisp as what goes in. Special<br />

VideoMix software makes it a snap to<br />

control the mixing of video and com<br />

puter graphics. And a variety of al<br />

ready-available software is compatible<br />

with the Overlay Card, including such<br />

first-rate Apple He and IlGS packages as<br />

Deluxe Paint II, Fantavision, and Art &<br />

Film Director.<br />

If you're trying to marry these two<br />

technologies—computers and video—a

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