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Bio-medical Ontologies Maintenance and Change Management

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108 L. Stanescu, D. Dan Burdescu, <strong>and</strong> M. Brezovan<br />

Other experimental results can be found in [89, 94].<br />

Several conclusions can be formulated after the experimental results were<br />

analyzed:<br />

• To find images representing the same ill area, that were captured by an endoscope<br />

from several viewing directions, the solution that uses HSV color system<br />

quantized to 166 colors gives the best results<br />

• For images representing the same ill area, captured to different illumination<br />

intensities, the solution that uses l1l2l3l color system quantized to 64 colors,<br />

gives the best results in querying process<br />

• Globally, the solution that uses HSV color space gives most satisfying results,<br />

because the database includes both types of images<br />

In general, for <strong>medical</strong> images, the first case, with images representing ill area<br />

captured from different angles is the most frequent case. So, that is why the use of<br />

HSV color space, quantized to 166 colors, is recommended. The situation in the<br />

database that was studied was the same, namely, the number of images captured<br />

from different angles was higher than the number of images where only the illumination<br />

intensity was different.<br />

4 Content-Based Visual Query on Texture Feature in<br />

Multimedia Medical Databases<br />

4.1 Overview<br />

There is no precise definition for the notion of texture because the natural textures<br />

present contradicting properties (regularity versus r<strong>and</strong>omness, uniformity versus<br />

distortion) that are very hard to describe in a unified manner. Generally speaking,<br />

the word texture refers to surface characteristics <strong>and</strong> appearance of an object given<br />

by the size, shape, density, arrangement, proportion of its elementary parts, etc<br />

[108]. A texture is usually described as smooth or rough, soft or hard, coarse of<br />

fine, matt or glossy, etc.<br />

Texture analysis deals with feature extraction <strong>and</strong> image coding. Feature<br />

extraction tries to identify <strong>and</strong> select a set of distinguishing <strong>and</strong> sufficient features<br />

to characterize a texture. Image coding brings out a compact texture description<br />

from selected features. By representing a complex texture with a small number of<br />

parameters automated texture processing is possible [108].<br />

Many texture analysis methods have been proposed in the last years. The<br />

available methods might be categorized into geometrical, statistical, model-based<br />

<strong>and</strong> signal processing methods [100]. An observation can be made: many<br />

methods apparently stride over more than one above category [108]. For instance,<br />

a Markov-Gibbs R<strong>and</strong>om Field (MGRF) model derives a joint probability<br />

distribution on statistical image features for texture description, so it can be<br />

included in both model-based <strong>and</strong> statistical categories.

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