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that range between zero <strong>and</strong> full intensity. By varying the amount of each of<br />

the three light sources, many colors can be reproduced. Zero intensity for all<br />

three values yields black, while equal full intensity (usually <strong>on</strong>e) results in white.<br />

Figure 3.16 illustrates the RGB color space, where each light source is a basis<br />

vector. The color in questi<strong>on</strong> can be described as a vector, whose magnitude<br />

defines the intensity of the color. Feasible colors in the range of this space are<br />

defined as ˆ Q | 0 ≤{R, G, B} ≤1. Colors outside of this range can not be matched<br />

by the three light sources.<br />

Figure 3.17: RGB Color Matching Functi<strong>on</strong>s. The negative porti<strong>on</strong> of<br />

¯r(λ) describes the area of the visible spectrum which the three primaries<br />

are unable to match. Adapted from [G95a].<br />

A natural questi<strong>on</strong> to ask is, given a particular test color, what values of R, G,<br />

<strong>and</strong> B are required to generate the same resp<strong>on</strong>se from a viewer? This is known<br />

as the color-matching problem. If <strong>on</strong>e proceeds with this experiment using each<br />

wavelength in the visible spectrum as the test color, a set of color matching func-<br />

ti<strong>on</strong>s can be obtained. Since every<strong>on</strong>e’s resp<strong>on</strong>se is slightly different, the procedure<br />

66

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