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A COMPARISON AND EVALUATION OF MOTION INDEXING ...

A COMPARISON AND EVALUATION OF MOTION INDEXING ...

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Animation techniques can be broadly classified as Traditional Animation, Stop<br />

Animation and Computer Animation.Traditional Animation, also known as classical<br />

animation or hand-drawn animation, is a technique in which each frame is hand<br />

drawn. It is historically popular and was used for most animated films of the 20th<br />

century. The individual frames of these films are photographs of drawings, which<br />

are first drawn on paper. Few examples of traditional animation are full animation,<br />

limited animation, rotoscoping and live action animation.<br />

Stop Animation is a technique which utilizes physically manipulated objects such<br />

as puppets and props to create action. This object changes in small increments<br />

between the frames, creating the illusion of a motion when the series of frames is<br />

played as a continuous sequence. Sometimes, clay figures are also used to create this<br />

type of animation and such technique is called clay animation. Various types of clay<br />

animation include Puppet animation, cutout animation, object animation and model<br />

animation.<br />

Before computer systems came into existence the whole process of animation was<br />

tedious and time consuming. With the use of computers the frame redrawing labor<br />

had been minimized since, copying and pasting duplicate elements between successive<br />

frames is very efficient. Computer Animation, also known as CGI animation, is a<br />

technique which uses a computer to generate motion. The illusion of motion is created<br />

by displaying an image on computer screen repeatedly. Each time the previous image<br />

is replaced by a new image that is similar to the previous, but advanced slightly in<br />

the time domain. The two main types of computer animation are 2D animation and<br />

3D animation.<br />

2-D computer animation refers to creating a notion of movement in a two dimensional<br />

space using 2-D bitmap graphics or vector graphics. This method considers only 2<br />

dimensions namely X and Y. 2-D computer animation is a digital version of the earlier<br />

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