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RCT2PC MANUAL FRONT COVER - Exent

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<strong>RCT2PC</strong>_ManInt-new 8/23/02 9:59 AM Page 40<br />

• Average Speed – The average speed over the length of the entire ride.<br />

• Ride Time – How many minutes the ride lasts.<br />

• Ride Length – The length of the ride.<br />

• Maximum Positive Vertical G’s – The maximum gravitational force exerted<br />

on a rider.<br />

• Maximum Negative Vertical G’s – The maximum negative gravitational<br />

force exerted on a rider.<br />

• Total Air Time – The amount of time a rider experiences weightlessness.<br />

• Inversions – How many times riders can expect to be flung upside down<br />

during the course of the ride.<br />

The Ride Statistics tab also contains a Save<br />

TIP<br />

button (diskette icon). Click on this to save the<br />

track design to disk.<br />

The Save button on<br />

some rides will allow you<br />

H. Data Log – This tab lets you watch a real-time to save the track design<br />

graph of physics at work on your rides, in four plus any additional theme<br />

categories:Velocity, Altitude,Vertical Gs and objects or scenery around<br />

Lateral Gs. On coasters, this is used to identify the ride. Click on the<br />

what spots may need banking pieces to make the objects around the ride<br />

ride less intense.<br />

that you want saved.You<br />

must test a ride and gen-<br />

I. Financial Data – Click here for a snapshot of<br />

erate statistics before you<br />

the ride’s income, running costs and profits. If<br />

can save it.<br />

you are playing a scenario where you charge<br />

admission to individual rides, this is where you set the ticket price.<br />

J. Guest Data – This tab contains statistics related to guests, including how many<br />

customers have ridden the ride, its popularity, queue time, and more.There are<br />

three buttons on the right side of this window that let you bring up windows<br />

related to guests thinking about the ride, riding the ride and standing in line.<br />

40<br />

RUNNING A PARK<br />

Building the park is the part of the job that allows you to flex your creative<br />

muscles, but that’s only half the job. In order to be a successful tycoon, you<br />

must both maintain what you’ve built and manage the business of the park.<br />

Staff<br />

The day-to-day operations of your park can be quite overwhelming.You are<br />

responsible for the maintenance of complex machinery that — if something<br />

goes terribly wrong — could injure or even kill innocent park guests. The park<br />

is overrun daily by hundreds of visitors, and you’ve got to prevent the less civilized<br />

among them from making a mess, breaking things, and ruining the experience<br />

for the rest. It seems like quite a task, and it is, but luckily you’ve got a<br />

dedicated staff at your service who, with a little management, will mind the<br />

details for you.<br />

Hiring Staff<br />

There are four types of employees to help you manage daily operations.<br />

Clicking the Staff button opens the Staff window, where you can hire and<br />

manage park employees.<br />

A B C D E<br />

F<br />

G<br />

H<br />

41

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