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Gambling Among Young People, 837 kB

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10<br />

Definitions<br />

what is meant by gambling games?<br />

In this review, the term “games” will only be used in the sense of gambling games, i.e. a game where<br />

you bet money and where you can win money. All other types of games are excluded, for example role<br />

play, computer games and TV games. Amusement arcade games like flipper are also not included, even<br />

if you pay to play them because the aim is not to win money. The reason for this narrow use of the term<br />

“game” is because gambling is treated as a separate phenomenon, separate from other types of games,<br />

in research and the clinical context. In literature written in English the terms gaming and gambling are<br />

used for “playing a game” (a direct translation of the Swedish term for gambling). <strong>Gambling</strong> only has<br />

to do with playing a game for money and can be associated with taking risks and with luck, while<br />

gaming might also apply to other types of games and is more associated with playing for fun. Those<br />

who manufacture, sell and organise gambling games tend to use the term gaming while those who<br />

work with pathological gambling tend to use the term gambling.<br />

children and adolescents/young people<br />

In this review, children and adolescents/young people includes everyone between the ages of 8 and<br />

20.<br />

what is meant by gambling problems and pathological gambling?<br />

Various terms are used to describe problems with gambling in literature, research and the clinical<br />

context; anything from a gambling dependency, pathological gambling, problematic gambling, and<br />

gambling addiction to taking risks. Generally, you differentiate between those who have serious gambling<br />

problems and those whose problems are not quite so serious. The terms gambling addiction and<br />

pathological gambling refer to people who fulfil the diagnosis criteria for a clinical diagnosis. The<br />

other terms indicate that only certain criteria have been fulfilled, not sufficient for a diagnosis but that<br />

the gambling still has a serious negative impact on the individual.<br />

Terms used in research<br />

Research on pathological gambling has mainly been conducted in English and the most commonly<br />

used terms are:<br />

• Pathological gambler, probable pathological gambler, serious problem gambler and problem<br />

gambler, for the more serious state.<br />

• At risk gambler, risk gambler, in transition gambler and problem gambler, for those who have less<br />

serious problems.<br />

This means that the term problem gambler may refer to both these states. This in turn means that you<br />

have to check which sense is being referred to in any literature in English.<br />

The clinical definition of pathological gambling<br />

The clinical definition of a gambling addiction that is used in the healthcare sector, in accordance<br />

with the American Psychiatric Diagnosis System DSM-IV (1), is “pathological gambling” in the<br />

English edition. However, in the Swedish translation the term “spelmani” (gambling mania) is used.<br />

According to DSM-IV the definition pathological gambling is based on the fulfilment of at least five<br />

of the following criteria:<br />

1. Preoccupied. You are preoccupied with gambling, plan your gambling, get money for gambling<br />

and so on.

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