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Fizmo Manual.pdf - Ugo Audio

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1—Meet FIZMO<br />

FIZMO’s Display<br />

FIZMO’s 4-character LED display provides information as you adjust FIZMO’s settings. Many<br />

settings have their own knobs—in such a case, the display shows you the setting’s current value<br />

when you turn its knob. Some settings, called “parameters,” are accessed by pressing the<br />

appropriate button on FIZMO’s front panel. Values and parameters names are often shown in abbreviated form<br />

on FIZMO's display, as noted throughout the User’s Guide.<br />

Tip: Most of FIZMO’s display abbreviations appear in the User’s Guide Index; if you see something you don’t<br />

understand, the Index can direct you to an explanation.<br />

The -/No and +/Yes Buttons<br />

As you work on FIZMO, you’ll find numerous settings whose values you’ll want to raise or<br />

lower, and features you’ll want to activate or de-activate. To perform either of these tasks,<br />

press the -/No or +/Yes button:<br />

• To lower a displayed value, click the -/No button.<br />

• To raise a displayed value, click the +/Yes button.<br />

• To activate a displayed feature, press the +/Yes button.<br />

• To de-activate a displayed feature, press the -/No button.<br />

- / No + / Yes<br />

Tip: To increment or decrement through values at a greater speed, double-click the desired button, holding it<br />

down after the second click. To move at high speed, triple-click the button, holding it down after the third click.<br />

How FIZMO’s Memory Works<br />

FIZMO contains three types of memory, RAM (“Random Access Memory”), ROM (“Read-Only Memory”) and<br />

FLASH:<br />

• RAM is a form of memory that can be written to and read from instantaneously. It’s also impermanent, and is<br />

cleared when FIZMO is turned off.<br />

• FLASH is a form of memory ideal for saving data that you want to retain permanently, or until you manually<br />

change it. Data must be burned into FLASH, a slightly slower process than writing data to RAM.<br />

• ROM is a permanent, unchangeable form of memory that contains factory-programmed data such as waves<br />

and other items that FIZMO requires to operate.<br />

FIZMO’s presets, sounds, arpeggiator data and global settings are stored in FLASH so that they’re in place each<br />

time you power up FIZMO. When you select a preset, its components are automatically—and instantly—copied<br />

into RAM so that they can be played, shaped in realtime and edited. When you save a preset (Page 20) or your<br />

current global settings (Page 34), you’ll see the word “burn” displayed during the saving process, indicating that<br />

your data is being burned into FLASH. When you update FIZMO’s operating system—the software code that<br />

makes it run—it, too, will be burned into FLASH automatically (see Page 41).<br />

ENSONIQ FIZMO User’s Guide 3

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