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STATE OF THE FIELD IN YOUTH ECONOMIC OPPORTUNITIES

STATE OF THE FIELD IN YOUTH ECONOMIC OPPORTUNITIES

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Table of Contents<br />

Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8<br />

Chapter 9<br />

Chapter 10 Chapter 11 Chapter 12 Chapter 13 Chapter 14 Chapter 15 Annexes<br />

2012 State of the Field in Youth Economic Opportunities<br />

1.5.2.1 New Tool: What is a “Badge”<br />

Learning happens in K-12 and college classrooms,<br />

adult education and in professional development<br />

programs. Learning also happens in an array of other<br />

online and in-person environments: in afterschool<br />

programs and online tutorials, through mentoring,<br />

playing games, interacting with peers in person and in<br />

social networks, with smart phone apps, in volunteer<br />

workshops, at sports camps, during military training,<br />

and in countless other ways and other places.<br />

A badge is a validated indicator of accomplishment,<br />

skill, quality or interest that can be earned in any of<br />

these learning environments. Badges can support<br />

learning, validate education, help build reputation,<br />

and confirm acquisition of knowledge. They can signal<br />

traditional academic attainment or the acquisition of<br />

skills such as collaboration, teamwork, leadership, and<br />

other 21st century skills.<br />

Badges are used successfully in games, social network<br />

sites, and interest-driven programs to set goals,<br />

represent achievements and communicate success.<br />

A digital badge is an online record of achievements,<br />

the work required, and information about the<br />

organization, individual or other entity that issued<br />

the badge. Badges make the accomplishments and<br />

experiences of individuals, in online and offline<br />

spaces, visible to anyone and everyone, including<br />

potential employers, teachers, and peer communities.<br />

Chapter 1: Workforce Development<br />

The Mozilla system provides an infrastructure for virtually any awarding, verifying, and displaying these<br />

non-traditional credentials on the Internet, and therefore represents an open-source solution for credential<br />

portability. The project’s companion “Badges for Learning,” competition, supported by the MacArthur<br />

Foundation and implemented by HASTAC with Duke University and University of California, announced grants<br />

to 60 institutions and entities (museums, non-profits, after-school programs, research institutions and for-profit<br />

companies) in December. These grants rewarded “ideas for compelling learning content, activities, or programs<br />

for which a badge or set of badges would be useful for recognizing learning that takes place in a particular area<br />

or topic,” while later rounds of grants will focus on building technology systems that facilitate the awarding of<br />

badges by diverse groups. Already, Carnegie Melon’s Robotics Academy has constructed badge sequences for<br />

students and instructors that incrementally certify skill achievements and pedagogical competency, while also<br />

building towards industry-recognized certifications, for example, in the LABVIEW (robotics) programming<br />

language. 27<br />

Whether or not the Open Badges Project infrastructure ultimately establishes itself as the standard for<br />

incrementally awarding and verifying modular credentials, the project represents the kind of disruptive<br />

innovation that will provide workforce development practitioners with new tools for recognizing learning and<br />

competency achievements, and perhaps an entirely new, more democratic, context for both formal and nonformal<br />

education and training in the digital age.<br />

1.5.3 Broadening Stakeholder Base to Contribute to Industrial Policy<br />

A revived focus on industrial policy in multilateral institutions and developing country governments will<br />

create opportunities for workforce development practitioners to adapt and innovate in formal sector training<br />

for youth. Much of this discussion is inspired by China, where the strength (or power) of public coordinating<br />

institutions has permitted great advances in strategic industrial policy with corresponding investments in<br />

27 http://dmlcompetition.net/Competition/4/badges-projects.phpid=2607<br />

38

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