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IBM 5150 PC Technical Reference (6025005, August, 1981) (PDF)

IBM 5150 PC Technical Reference (6025005, August, 1981) (PDF)

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I/O Channel Description<br />

A9-AO:<br />

D7-DO:<br />

1""""'\ lOR, lOW:<br />

AEN:<br />

+SV:<br />

GND:<br />

AI9-AlO:<br />

MEMR,MEMW:<br />

DACKO-DACK3:<br />

IRQ7-IRQ2<br />

DRQ3-DRQ1:<br />

ALE, TIC:<br />

I""""'\CLK, OSC:<br />

Address lines 9 through 0 are used to<br />

address the Game Control Adapter.<br />

Data lines 7 through 0 are the data bus.<br />

I/O Read and I/O Write are used when reading<br />

from or writing to an adapter (IN, OUT).<br />

When active, the adapter must be inactive<br />

and the data bus driver inactive.<br />

Power for the Game Control Adapter.<br />

Common ground.<br />

Unused<br />

Unused<br />

Unused<br />

Unused<br />

Unused<br />

Unused<br />

Unused<br />

1/0 CHCK: Unused<br />

I/O CH RDY:<br />

HRQI/O CH:<br />

RESETDRV:<br />

-Sv, + 12v, -12v:<br />

Interface Description<br />

Unused<br />

Unused<br />

Unused<br />

Unused<br />

The Game Control Adapter has 8 input lines, 4 of which are digital<br />

inputs and 4 of which are resistive inputs. The inputs are read with one<br />

IN from address x'20 1'.<br />

The 4 digital inputs each have a lK ohm pullup resistor to +SV. With<br />

~ no drive on these inputs, a' l' is read. For a '0' reading, the inputs must<br />

be pulled to ground.<br />

The 4 resistive inputs, measured to +SV, will be converted to a digital<br />

pulse with a duration proportional to the resistive load, acccording to<br />

the following equation:<br />

Time = 24.2 fJ-sec + 0.011 (r) fJ-sec<br />

2-119

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