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Innovation and Ontologies

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220 Multimethodological Background<br />

Walls, Widmeyer & El Sawy (1992) emphasize that a good theory must be subject to empirical<br />

evaluation <strong>and</strong> potential dismissal. The assumption that a set of attributes will enable an artifact<br />

to meet its goals can be verified by building <strong>and</strong> testing the artifact. Using a method to develop<br />

an artifact <strong>and</strong> testing its capability to act as a solution can accordingly be a test to the method. It<br />

is obvious that prototype construction is a major aspect of design theory research (Walls,<br />

Widmeyer & El Sawy, 1992).<br />

1.2.2.4 Design Research on Information Technology<br />

Rather than posing theories, design scientists strive to create<br />

models, methods, <strong>and</strong> implementations<br />

that are innovative <strong>and</strong> valuable. (March & Smith, 1995)<br />

March & Smith (1995), not referencing the works of Nunamaker, Chen & Purdin (1991) <strong>and</strong> of<br />

Walls, Widmeyer & El Sawy (1992) present a first framework for Design Science research,<br />

consisting of four distinct research activities <strong>and</strong> an equal number of research outputs (cf. table<br />

58).<br />

Research<br />

Output<br />

Research<br />

Activities<br />

Constructs<br />

Model<br />

Method<br />

Instantiation<br />

Build Evaluate Theorize Justify<br />

table 58 Design Science Research Framework (March & Smith, 1995)<br />

Concerning research activities, March <strong>and</strong> Smith (1995) identify build <strong>and</strong> evaluate as the two main<br />

issues in Design Science. To these two Design Science research activities, the authors add the<br />

natural (presumably including social <strong>and</strong> behavioral) science activity t<strong>and</strong>em which are theorize <strong>and</strong><br />

justify.<br />

Build refers to the realization of the artifact, demonstrating that the artifact can be constructed to<br />

perform a specific task (Osterwalder, 2004). The build activity results in one or more design<br />

artifacts, like constructs, models, methods, <strong>and</strong> instantiations (March & Smith, 1995).<br />

Evaluate encompasses a) the development of criteria <strong>and</strong> b) the assessment of artifact<br />

performance against those criteria (Osterwalder, 2004). Evaluation means determining whether<br />

the design artifacts produced are effective, i.e. achieve their purpose, provide value, <strong>and</strong>/or<br />

produce adverse or unwanted side-effects (March & Smith, 1995).<br />

Theorize refers to the construction of theories. Theorizing involves an explanation of why <strong>and</strong><br />

how the effects came about, i.e. why <strong>and</strong> how the constructs, models, methods, <strong>and</strong> instantiations<br />

work. This activity attempts to unify the observations of effects into theory (March & Smith,<br />

1995).

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