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3 Determining<br />
A Responsive eLearning Design Strategy<br />
3.3: Challenges and Solutions<br />
3.3.3: Testing<br />
Testing <strong>responsive</strong> eLearning is a complex and intricate activity. Tools like Ghostlab or Adobe Edge<br />
Inspect can reduce testing time to a certain extent. Ghostlab, for example, allows testers to wirelessly pair<br />
multiple iOS, Android, Windows, and BlackBerry devices to their computer and sync them. Changes can<br />
be simultaneo<strong>us</strong>ly seen on all connected devices:<br />
If you don't have sufficient physical devices, you can also <strong>us</strong>e SDK simulators for different operating<br />
systems or web-based simulators like BrowserStack for testing. SDK simulators need to be installed on<br />
local machines. The target (OS) environment can be simulated and testers can see the simulated results<br />
of any changes. BrowserStack can be <strong>us</strong>ed to test how a course functions on different devices and<br />
operating platforms including iOS, Android and Windows.<br />
While simulators can certainly help in<br />
initial testing and to check specific<br />
aspects, the results they provide may<br />
not always be 100% accurate. They<br />
also do not allow you to test physical<br />
aspects like touch- or gesturalnavigation<br />
and interaction, or<br />
parameters dependent on device<br />
hardware and performance.<br />
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