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ART FIRST-TIMER INVITED CONTENT<br />

ART GALLERY: DATA MATERIALITIES<br />

12<br />

FP F S EP E #SIGGR<strong>AP</strong>H2016<br />

The SIGGRAH 2016 Art Gallery exposes a plethora of data and transforms it to<br />

incarnations of tangibility that not only showcase their complexity, but also allow us<br />

to relate to them on a human scale. By injecting humor and kinetic energy to their<br />

exposition, the gallery makes light of these data platforms and presents them on a<br />

grand scale to reveal their ubiquity.<br />

A special issue of Leonardo, The Journal of the International Society of the Arts, Sciences and Technology includes visual<br />

documentation of the works exhibited in the Art Gallery. Publication of this eighth special issue coincides with SIGGR<strong>AP</strong>H 2016.<br />

ART GALLERY HOURS<br />

Sunday, 24 July<br />

Monday, 25 July<br />

Tuesday, 26 July<br />

Wednesday, 27 July<br />

Thursday, 28 July<br />

noon-5:30 pm<br />

10 am-5:30 pm<br />

10 am-5:30 pm<br />

10 am-5:30 pm<br />

10 am-1 pm<br />

<br />

Attend the Art Gallery Experience Presentations for discussion with the artists.<br />

Monday, 25 July, 9-10:30 am and 2-3:30 pm<br />

Image Credit: Metaphase Sound Machine © 2016 Dmitry Morozov.<br />

ART<br />

FIRST-TIMER<br />

FP F S EP E<br />

RECEPTION: LEONARDO, ART<br />

P<strong>AP</strong>ERS, AND ART GALLERY<br />

Tuesday, 26 July, 2-3:30 pm<br />

Mix and mingle with the artists,<br />

designers, and authors whose works<br />

were selected for SIGGR<strong>AP</strong>H 2016.<br />

Meet the Leonardo team and the<br />

SIGGR<strong>AP</strong>H 2016 committee member<br />

who organized this year’s Art Gallery.<br />

Sponsored by Leonardo/ISAST and<br />

The MIT Press<br />

Crime Scene<br />

This installation portrays illegal Internet<br />

activity in physical space and examines the<br />

legal restrictions of file sharing.<br />

Mogens Jacobsen<br />

Doors<br />

Doors is a portal that takes on the middle<br />

ground between virtual and physical space.<br />

Sensors surrounding the structure of an<br />

actual door track visitors’ movements<br />

and change the portal on the screen’s<br />

perspective in an anamorphic system that<br />

adjusts to their visual angle in real time.<br />

David-Alexandre Chanel<br />

Romain Constant<br />

THÉORIZ Studio<br />

Facebook Demetricator<br />

The Facebook interface is filled with<br />

numbers. Facebook Demetricator is a web<br />

browser add-on that hides these metrics<br />

and invites Facebook users to try the<br />

system without the numbers, to see how<br />

their experience is changed by the absence<br />

of metrics.<br />

Benjamin Grosser<br />

University of Illinois at Urbana-Champaign<br />

Flower<br />

Flower reacts to the idea of the “gaze” in<br />

digital space, where people online are always<br />

vying for more views, likes, and mentions.<br />

Viktor Jan<br />

Grafikdemo<br />

Grafikdemo is a physical wireframe of the<br />

quintessential 3D model, the standard<br />

“teapot”, built inside the frame of a classic<br />

Commodore CBM. Viewers use only the<br />

analog keys of the antiquated keyboard to<br />

manipulate the object inside, thus exposing<br />

the mechanical aspects of the project.<br />

Niklas Roy<br />

The Kinetic Story Teller<br />

In this playful environment for social<br />

interaction, a pair of illuminated swing sets<br />

face each other. As participants swing on<br />

the structure, they are connected to a data<br />

stream of the networked landscape around<br />

them, specifically the social media banter<br />

of Twitter.<br />

Tine Bech<br />

Table of Contents S2016.SIGGR<strong>AP</strong>H.ORG

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