S16_AP_5.26_10am
S16_AP_5.26_10am
S16_AP_5.26_10am
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TALKS<br />
31<br />
FP F #SIGGR<strong>AP</strong>H2016<br />
Talks highlight the latest developments before publication, present ideas that are<br />
still in progress, or showcase how computer graphics and interactive techniques are<br />
actually implemented and used, in graphics production or other fields.<br />
Full Conference Platinum and Full Conference registration<br />
allows attendees access to all SIGGR<strong>AP</strong>H 2016 Talks.<br />
The following invited content is also open to Select Conference:<br />
* UIST Reprise at SIGGR<strong>AP</strong>H 2016<br />
* IEEE TVCG Session on Virtual and Augmented Reality<br />
* IEEE TVCG Session on Advances in Data Visualization<br />
Seating is on a first-come, first-served basis.<br />
Please arrive early for the Talk session you wish to attend.<br />
Image Credit: Bringing Google Earth to Virtual Reality © 2016 Dominik Kaeser, Google.<br />
SUNDAY, 24 JULY<br />
PRODUCTION<br />
TOO HOT TO HANDLE<br />
Sunday, 24 July, 10:45 am-12:15 pm<br />
Session Chair: Ali Israr, Disney Research<br />
Wham! Building the Freeway Chase<br />
in “Deadpool”<br />
William Muto<br />
Nico Sanghrajka<br />
Marc-Antoine Paquin<br />
Stuart Gordon<br />
Atomic Fiction<br />
Monique Bradshaw<br />
ConductorIO<br />
Rudy Grossman<br />
Laurent Taillefer<br />
Atomic Fiction<br />
Delivering Doomsday: The Meteor FX<br />
of “Ice Age: Collision Course”<br />
David Quirus<br />
Matthew Roach<br />
Blue Sky Studios<br />
Directed Volcano: Getting the Most Out<br />
of Your Simulations<br />
Gregory Ecker<br />
Ravindra Dwivedi<br />
Ilan Gabai<br />
Blue Sky Studios<br />
ART<br />
MOBILE<br />
VAN GOGH WOULD BE PROUD<br />
Sunday, 24 July, 10:45 am-12:15 pm<br />
Session Chair: Brittany Ransom, California State<br />
University, Long Beach<br />
Digital Painting Classroom: Learning<br />
Oil Painting Using a Tablet<br />
Tuur Stuyck<br />
Philip Dutré<br />
Katholieke Universiteit Leuven<br />
Sunil Hadap<br />
Adobe Research<br />
Painting With Turbulence<br />
Chuqiao Wang<br />
Sam Wang<br />
Robert Geist<br />
Clemson University<br />
Loving Vincent: Guiding Painters<br />
Through 64,000 Frames<br />
Francho Meléndez<br />
Uniwersytet Wrocławski<br />
Łukasz Mackiewicz<br />
Audiovisual Technology Center<br />
ART PRODUCTION RESEARCH<br />
GET IN SH<strong>AP</strong>E<br />
Sunday, 24 July, 10:45 am-12:15 pm<br />
Session Chair: Mashhuda Glencross,<br />
Loughborough University<br />
AutoSpline: Animation Controls Only<br />
When and Where You Need Them<br />
Mark Hessler<br />
Jeremie Talbot<br />
Pixar Animation Studios<br />
SuperD: SubD Without Subdivision<br />
Alyn Rockwood<br />
Kun Gao<br />
Boulder Graphics LLC<br />
Michael Farrell<br />
Verto Studio<br />
Physical Mesh Data Structures<br />
Ergun Akleman<br />
Shenyao Ke<br />
You Wu<br />
Texas A&M University<br />
Mesh Colors With Hardware<br />
Texture Filtering<br />
Cem Yuksel<br />
University of Utah<br />
Table of Contents S2016.SIGGR<strong>AP</strong>H.ORG