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TALKS<br />

31<br />

FP F #SIGGR<strong>AP</strong>H2016<br />

Talks highlight the latest developments before publication, present ideas that are<br />

still in progress, or showcase how computer graphics and interactive techniques are<br />

actually implemented and used, in graphics production or other fields.<br />

Full Conference Platinum and Full Conference registration<br />

allows attendees access to all SIGGR<strong>AP</strong>H 2016 Talks.<br />

The following invited content is also open to Select Conference:<br />

* UIST Reprise at SIGGR<strong>AP</strong>H 2016<br />

* IEEE TVCG Session on Virtual and Augmented Reality<br />

* IEEE TVCG Session on Advances in Data Visualization<br />

Seating is on a first-come, first-served basis.<br />

Please arrive early for the Talk session you wish to attend.<br />

Image Credit: Bringing Google Earth to Virtual Reality © 2016 Dominik Kaeser, Google.<br />

SUNDAY, 24 JULY<br />

PRODUCTION<br />

TOO HOT TO HANDLE<br />

Sunday, 24 July, 10:45 am-12:15 pm<br />

Session Chair: Ali Israr, Disney Research<br />

Wham! Building the Freeway Chase<br />

in “Deadpool”<br />

William Muto<br />

Nico Sanghrajka<br />

Marc-Antoine Paquin<br />

Stuart Gordon<br />

Atomic Fiction<br />

Monique Bradshaw<br />

ConductorIO<br />

Rudy Grossman<br />

Laurent Taillefer<br />

Atomic Fiction<br />

Delivering Doomsday: The Meteor FX<br />

of “Ice Age: Collision Course”<br />

David Quirus<br />

Matthew Roach<br />

Blue Sky Studios<br />

Directed Volcano: Getting the Most Out<br />

of Your Simulations<br />

Gregory Ecker<br />

Ravindra Dwivedi<br />

Ilan Gabai<br />

Blue Sky Studios<br />

ART<br />

MOBILE<br />

VAN GOGH WOULD BE PROUD<br />

Sunday, 24 July, 10:45 am-12:15 pm<br />

Session Chair: Brittany Ransom, California State<br />

University, Long Beach<br />

Digital Painting Classroom: Learning<br />

Oil Painting Using a Tablet<br />

Tuur Stuyck<br />

Philip Dutré<br />

Katholieke Universiteit Leuven<br />

Sunil Hadap<br />

Adobe Research<br />

Painting With Turbulence<br />

Chuqiao Wang<br />

Sam Wang<br />

Robert Geist<br />

Clemson University<br />

Loving Vincent: Guiding Painters<br />

Through 64,000 Frames<br />

Francho Meléndez<br />

Uniwersytet Wrocławski<br />

Łukasz Mackiewicz<br />

Audiovisual Technology Center<br />

ART PRODUCTION RESEARCH<br />

GET IN SH<strong>AP</strong>E<br />

Sunday, 24 July, 10:45 am-12:15 pm<br />

Session Chair: Mashhuda Glencross,<br />

Loughborough University<br />

AutoSpline: Animation Controls Only<br />

When and Where You Need Them<br />

Mark Hessler<br />

Jeremie Talbot<br />

Pixar Animation Studios<br />

SuperD: SubD Without Subdivision<br />

Alyn Rockwood<br />

Kun Gao<br />

Boulder Graphics LLC<br />

Michael Farrell<br />

Verto Studio<br />

Physical Mesh Data Structures<br />

Ergun Akleman<br />

Shenyao Ke<br />

You Wu<br />

Texas A&M University<br />

Mesh Colors With Hardware<br />

Texture Filtering<br />

Cem Yuksel<br />

University of Utah<br />

Table of Contents S2016.SIGGR<strong>AP</strong>H.ORG

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