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CONFERENCE SCHEDULE<br />

7<br />

REGISTRATION/MERCHANDISE PICKUP CENTER/SIGGR<strong>AP</strong>H STORE<br />

Saturday, 23 July<br />

4-6 pm<br />

Sunday, 24 July<br />

8 am-6 pm<br />

Monday, 25 July<br />

8:30 am-6 pm<br />

Tuesday, 26 July<br />

8:30 am-6 pm<br />

Wednesday, 27 July<br />

8:30 am-6 pm<br />

Thursday, 28 July<br />

8:30 am-3:30 pm<br />

<br />

Schedule is subject to change.<br />

SUNDAY, 24 JULY<br />

9:30-10:30 am<br />

Panel: Ready, Steady ... SIGGR<strong>AP</strong>H!!!!<br />

9 am-6 pm<br />

International Center<br />

10-11:30 am<br />

ACM SIGGR<strong>AP</strong>H Theater Event:<br />

BOF: International Collegiate Virtual Reality<br />

Contest (IVRC)<br />

10 am-5:30 pm<br />

Computer Animation Festival –<br />

Daytime Selects<br />

10:45 am-12:15 pm<br />

Course: Fundamentals Seminar<br />

Course: Haptic Technologies for Direct<br />

Touch in Virtual Reality<br />

Production Sessions: The Making of<br />

Pearl, a Google Spotlight Story<br />

Talks: Too Hot to Handle<br />

Talks: Van Gogh Would be Proud<br />

Talks: Get in Shape<br />

11:30 am-12:30 pm<br />

ACM SIGGR<strong>AP</strong>H Theater Event:<br />

CG in Australasia<br />

Noon-5:30 pm<br />

Art Gallery<br />

Emerging Technologies<br />

Posters<br />

Studio<br />

VR Village<br />

2-3 pm<br />

ACM SIGGR<strong>AP</strong>H Theater Event:<br />

Overview of SIGGR<strong>AP</strong>H (with<br />

Japanese Interpreter)<br />

2-3:30 pm<br />

Course: An Elementary Introduction to<br />

Matrix Exponential for CG<br />

Course: Story: It’s Not Just for Writers<br />

Anymore<br />

Experience Presentations: Studio<br />

Studio Workshop<br />

Talks: Life is Shorts<br />

2-5:15 pm<br />

Course: Augmented Reality – Principles<br />

and Practice<br />

Course: Moving Mobile Graphics<br />

Course: Physically Based Shading in<br />

Theory and Practice<br />

3-4:30 pm<br />

ACM SIGGR<strong>AP</strong>H Theater Event:<br />

ACM SIGGR<strong>AP</strong>H Digital Arts Community<br />

3:45-5:15 pm<br />

Course: Troubleshooting and Cleanup<br />

Techniques for 3D Printing<br />

Course: Capturing the Human Body: From<br />

VR, Consumer, to Health Applications<br />

Studio Workshop<br />

3:45-5:35 pm<br />

Talks: Dark Hides the Light<br />

6-8 pm<br />

Technical Papers Fast Forward<br />

MONDAY, 25 JULY<br />

9-10:30 am<br />

Course: Human-Centered Design for<br />

VR Interactions<br />

Experience Presentations: Art Gallery<br />

Experience Presentations: Studio<br />

Experience Presentations: VR Village<br />

Talks: Dancing Trees<br />

Technical Papers: Computational<br />

Cameras<br />

Technical Papers: Rigging & Skinning<br />

Technical Papers: Geometry<br />

9-11 am<br />

ACM SIGGR<strong>AP</strong>H Theater Event: BOF:<br />

Immersive Visualization for Science,<br />

Research and Art – International<br />

9 am-12:15 pm<br />

Special Session: Advances in Real-Time<br />

Rendering, Part I<br />

9 am-5:30 pm<br />

Posters<br />

9 am-6 pm<br />

International Center<br />

10 am-5:30 pm<br />

Art Gallery<br />

Emerging Technologies<br />

Studio<br />

VR Village<br />

11 am-12:45 pm<br />

Keynote Session<br />

1:30-3 pm<br />

ACM SIGGR<strong>AP</strong>H Theater Event: BOF:<br />

ACM SIGGR<strong>AP</strong>H Cartographic Visualization<br />

Table of Contents S2016.SIGGR<strong>AP</strong>H.ORG

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