S16_AP_5.26_10am
S16_AP_5.26_10am
S16_AP_5.26_10am
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CONFERENCE SCHEDULE<br />
7<br />
REGISTRATION/MERCHANDISE PICKUP CENTER/SIGGR<strong>AP</strong>H STORE<br />
Saturday, 23 July<br />
4-6 pm<br />
Sunday, 24 July<br />
8 am-6 pm<br />
Monday, 25 July<br />
8:30 am-6 pm<br />
Tuesday, 26 July<br />
8:30 am-6 pm<br />
Wednesday, 27 July<br />
8:30 am-6 pm<br />
Thursday, 28 July<br />
8:30 am-3:30 pm<br />
<br />
Schedule is subject to change.<br />
SUNDAY, 24 JULY<br />
9:30-10:30 am<br />
Panel: Ready, Steady ... SIGGR<strong>AP</strong>H!!!!<br />
9 am-6 pm<br />
International Center<br />
10-11:30 am<br />
ACM SIGGR<strong>AP</strong>H Theater Event:<br />
BOF: International Collegiate Virtual Reality<br />
Contest (IVRC)<br />
10 am-5:30 pm<br />
Computer Animation Festival –<br />
Daytime Selects<br />
10:45 am-12:15 pm<br />
Course: Fundamentals Seminar<br />
Course: Haptic Technologies for Direct<br />
Touch in Virtual Reality<br />
Production Sessions: The Making of<br />
Pearl, a Google Spotlight Story<br />
Talks: Too Hot to Handle<br />
Talks: Van Gogh Would be Proud<br />
Talks: Get in Shape<br />
11:30 am-12:30 pm<br />
ACM SIGGR<strong>AP</strong>H Theater Event:<br />
CG in Australasia<br />
Noon-5:30 pm<br />
Art Gallery<br />
Emerging Technologies<br />
Posters<br />
Studio<br />
VR Village<br />
2-3 pm<br />
ACM SIGGR<strong>AP</strong>H Theater Event:<br />
Overview of SIGGR<strong>AP</strong>H (with<br />
Japanese Interpreter)<br />
2-3:30 pm<br />
Course: An Elementary Introduction to<br />
Matrix Exponential for CG<br />
Course: Story: It’s Not Just for Writers<br />
Anymore<br />
Experience Presentations: Studio<br />
Studio Workshop<br />
Talks: Life is Shorts<br />
2-5:15 pm<br />
Course: Augmented Reality – Principles<br />
and Practice<br />
Course: Moving Mobile Graphics<br />
Course: Physically Based Shading in<br />
Theory and Practice<br />
3-4:30 pm<br />
ACM SIGGR<strong>AP</strong>H Theater Event:<br />
ACM SIGGR<strong>AP</strong>H Digital Arts Community<br />
3:45-5:15 pm<br />
Course: Troubleshooting and Cleanup<br />
Techniques for 3D Printing<br />
Course: Capturing the Human Body: From<br />
VR, Consumer, to Health Applications<br />
Studio Workshop<br />
3:45-5:35 pm<br />
Talks: Dark Hides the Light<br />
6-8 pm<br />
Technical Papers Fast Forward<br />
MONDAY, 25 JULY<br />
9-10:30 am<br />
Course: Human-Centered Design for<br />
VR Interactions<br />
Experience Presentations: Art Gallery<br />
Experience Presentations: Studio<br />
Experience Presentations: VR Village<br />
Talks: Dancing Trees<br />
Technical Papers: Computational<br />
Cameras<br />
Technical Papers: Rigging & Skinning<br />
Technical Papers: Geometry<br />
9-11 am<br />
ACM SIGGR<strong>AP</strong>H Theater Event: BOF:<br />
Immersive Visualization for Science,<br />
Research and Art – International<br />
9 am-12:15 pm<br />
Special Session: Advances in Real-Time<br />
Rendering, Part I<br />
9 am-5:30 pm<br />
Posters<br />
9 am-6 pm<br />
International Center<br />
10 am-5:30 pm<br />
Art Gallery<br />
Emerging Technologies<br />
Studio<br />
VR Village<br />
11 am-12:45 pm<br />
Keynote Session<br />
1:30-3 pm<br />
ACM SIGGR<strong>AP</strong>H Theater Event: BOF:<br />
ACM SIGGR<strong>AP</strong>H Cartographic Visualization<br />
Table of Contents S2016.SIGGR<strong>AP</strong>H.ORG