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Facilitator Guide 2017 FINAL

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Sapphire Teambuilding<br />

Day One: 4:00-5:30pm<br />

Objectives<br />

• Build brotherhood and teamship within chapters<br />

• Build energy for the experience<br />

• Start of the institute with high energy, thought provoking challenges<br />

15/15 Moon Ball<br />

Needs<br />

Beach ball<br />

25/40 Traffic Jam<br />

Needs<br />

Members of the group work to keep a beach ball aloft for a specified number of hits. The<br />

activity facilitator may set the goal or the group may set its own goals. After each trial, the<br />

goal may be revised.<br />

Rules:<br />

1. No member of the group may touch the ball twice in succession.<br />

2. Each round of play ends when the ball touches the ground.<br />

If you are catching the ball, you must say your own name. If you are hitting the ball, you<br />

must state the name of the person you are hitting the ball to.<br />

You may add some fun alternatives at the conclusion, such as requiring the members of the<br />

group to hit the ball in sequence, so that everyone must take a turn or give extra points for<br />

hits with head, knees, feet, or elbows.<br />

• Why would we start with this activity?<br />

• What are the primary goals?<br />

• How can this activity influence our time together at Sapphire?<br />

• What are you willing to do to take your cool caps off and to help others do the same?<br />

• Why is it important to build brotherhood at Sapphire?<br />

Paper, Craft Mats, or Carpet Squares<br />

<strong>Facilitator</strong> should begin by placing participants into two separate, equally numbered groups<br />

and arrange them like the picture below, with each person facing the open, center space.<br />

A – B – C - D – E - ___ - 1 – 2 – 3 – 4 - 5<br />

The goal is to get the ABCDE side to the 12345 side using the following rules:<br />

• No moving backwards<br />

• A person can only move forward to an empty space<br />

• A person cannot “jump over” their own teammate – they must stay in the order and<br />

direction they are in<br />

• Only one person may move at a tie<br />

• One spot per person, no sharing<br />

If any of these rules are broken, the group must begin again<br />

The ending order should look like:<br />

1 – 2 – 3 – 4 - 5 - ____ - A – B – C - D – E<br />

6

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