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VES 20TH ANNIVERSARY<br />
Life of Pi (2012). Rhythm & Hues crafted a stunningly convincing<br />
photoreal CG tiger, among other animals, for Ang Lee’s Life of Pi.<br />
The effect was made even more complicated because the tiger had<br />
to co-exist with a young boy on a lifeboat in the open ocean. The<br />
visual effects teams also had to solve water simulations and the<br />
tracking of characters – shot in water tanks – on the moving waves.<br />
(Photo copyright © 2012 Twentieth Century Fox. All rights reserved.)<br />
“My films have gone from having no visual effects to being<br />
completely visual effects. When I started off in independent<br />
film, ‘visual effects’ wasn’t even a line item. You were lucky to<br />
raise barely enough money to film the script, and visual effects<br />
were new and expensive. … The Jungle Book was truly a creative<br />
partnership between film and visual effects. The Lion King takes<br />
that partnership a step further, as the production and characters<br />
are all completely virtual. By including the effects artists in every<br />
step of the process, with meaningful collaboration, I have found<br />
that these new capabilities open up vast storytelling opportunities.<br />
Innovation in film has always been the dance between building<br />
new tools to tell a particular story and then allowing these new<br />
tools to inspire new stories that could never be told before.”<br />
—Jon Favreau, Director<br />
“There’s no way to quantify the importance of visual effects<br />
in the films I’ve been involved in. <strong>VFX</strong> have become as crucial<br />
and ubiquitous as any element. Just as one relies on a fine actor<br />
to deliver a moving performance, or world-class DP to shoot a<br />
film beautifully, one depends on their visual effects supervisor to<br />
provide anything that’s necessary to help believably tell the story.<br />
I’ve been especially lucky in that Roger Guyett is a true storyteller.<br />
That Venn diagram is critical in a <strong>VFX</strong> supervisor. A film needs<br />
someone who is a technical wizard, certainly, but also someone<br />
who understands the inside-out intention of a sequence, scene<br />
or shot. But <strong>VFX</strong> have become as critical as any element of the<br />
making of a film.”<br />
—J.J. Abrams, Director<br />
Back to the Future (1985). Industrial Light & Magic model shop<br />
supervisor Steve Gawley works on a miniature flying DeLorean for the<br />
final scenes of Back to the Future. The film featured extensive miniature<br />
and optical effects from ILM, which progressed into complex motioncontrol<br />
shots, split screens, early digital wire removal and paint effects<br />
for sequels to the Robert Zemeckis movie. (Photo copyright © 1985<br />
Universal Studios. All rights reserved.)<br />
“Moving image, in all its formats, has been with us no more than<br />
130 years. Its evolution has been exponential, and along the way<br />
there have been two great milestones – the advent of sound in the<br />
‘20s and, since the late ‘80s, digital visual effects. These are the<br />
‘tools of enchantment’ which allow movies to be utterly persuasive,<br />
and to be working in a time when this digital dispensation is<br />
flourishing is one huge privilege. ... It had been 30 years since the<br />
last Mad Max movie and everything had changed. Although we<br />
shot old-school live action, not one frame (in 2015’s Mad Max: Fury<br />
Road) was left untouched by <strong>VFX</strong>. Apart from epic dust storms,<br />
landscapes and such, we kept continuity of skies, erased the safety<br />
harnesses of our cast and stunt performers, plus removed the<br />
wheel tracks of previous takes. The plasticity of the image was<br />
impossible to imagine all those years ago. Making the movie felt, in<br />
some ways, nostalgic, yet most of it could not have been accomplished<br />
before this era. For me it was a kind of time traveling.”<br />
—George Miller, Director<br />
The Curious Case of Benjamin Button (2008). Turning Brad Pitt into<br />
an old man, and then reversing his aging, required CG characters and<br />
de-aging effects that were unparalleled on the screen at the time. This<br />
image shows a completely synthetic character made by Digital Domain<br />
based on life casts of an older actor and facial motion-capture of Pitt.<br />
(Photo copyright © 2008 Paramount Pictures. All rights reserved.)<br />
“Alien was the first I got involved with visual effects, which<br />
included a little matte painting, and all the universes done with<br />
skilled hands and a bristle brush randomly sprinkling stars onto<br />
black color board, and then we just photographed it. Prometheus<br />
was my first long-range planning to capture ambitious events in<br />
other universes, and I marveled at the artistic skill set, and the<br />
importance of digital animation in helping to guide this story.<br />
76 • <strong>VFX</strong>VOICE.COM FALL <strong>2017</strong>