Racing the Beam : the Atari Video Computer System - Index of
Racing the Beam : the Atari Video Computer System - Index of
Racing the Beam : the Atari Video Computer System - Index of
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7.1 Merlin, from Parker Bro<strong>the</strong>rs, was <strong>the</strong> most popular <strong>of</strong> <strong>the</strong> handheld electronic<br />
games.<br />
had sales <strong>of</strong> only $238 million during that same year—and that was after<br />
<strong>the</strong> <strong>Atari</strong> VCS had been on <strong>the</strong> market for more than twelve months. (Fur<strong>the</strong>rmore,<br />
<strong>the</strong> <strong>Atari</strong> fi gure overstates <strong>the</strong> home market by including <strong>the</strong><br />
company’s lucrative sales <strong>of</strong> arcade games.) Toy companies that were<br />
fi xated on handhelds were jolted from <strong>the</strong>ir game in 1981, however, when<br />
<strong>the</strong> handheld gaming crash hit. By that time, <strong>the</strong> once-paltry home videogame<br />
market had grown to a respectable $1.2 billion, <strong>the</strong> <strong>Atari</strong> VCS was<br />
clearly a huge success, and Activision was a successful third-party publisher<br />
<strong>of</strong> VCS cartridges. Activision had even been joined by o<strong>the</strong>r VCS<br />
cartridge developers: Apollo and Imagic. The VCS cartridge market had<br />
been dismissed only two years before, but now seemed to be a land <strong>of</strong><br />
opportunity.<br />
So in 1981, Parker Bro<strong>the</strong>rs fi nally turned to <strong>the</strong> VCS and o<strong>the</strong>r home<br />
consoles. Its games would not reach shelves until 1982, <strong>the</strong> year that<br />
ended with <strong>the</strong> crash. Although <strong>the</strong> company was not experienced with<br />
videogame development, <strong>the</strong>re were plans to create titles for several<br />
platforms. This, at least, made <strong>the</strong> company look better as a licensee<br />
than <strong>Atari</strong> would have. It must have been enough, anyway. No one<br />
managed to invalidate Parker Bro<strong>the</strong>rs’ claim that its toy and game license<br />
included video games.<br />
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