Racing the Beam : the Atari Video Computer System - Index of
Racing the Beam : the Atari Video Computer System - Index of
Racing the Beam : the Atari Video Computer System - Index of
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In U.S. toy industry reports and trade discussion, video games are<br />
implicitly and explicitly named as a threat to <strong>the</strong> “traditional toy industry”<br />
and revenues in <strong>the</strong>se two categories are listed separately. Industry articles<br />
cheer reports about videogame violence, hoping that popular opposition<br />
will drive parents to spend more money on traditional toys. Yet toy<br />
companies continue to diversify into making video and electronic games<br />
and licensing <strong>the</strong>ir characters for use in video games. Today’s “embrace<br />
and resist” approach to video gaming continues a complex history between<br />
toy companies and home video gaming.<br />
License to Program<br />
To recall <strong>the</strong> very beginning <strong>of</strong> <strong>the</strong> VCS era: when <strong>the</strong> system launched<br />
near <strong>the</strong> end <strong>of</strong> 1977, <strong>the</strong>re were nine cartridges available from <strong>Atari</strong>.<br />
These were Air-Sea Battle, Basic Math, Blackjack, Combat (which was<br />
included with <strong>the</strong> system), Indy 500, Star Ship, Street Racer, Surround, and<br />
<strong>Video</strong> Olympics. Of <strong>the</strong>se, at least fi ve (Air-Sea Battle, Combat, Star Ship,<br />
Surround, and <strong>Video</strong> Olympics) were based to some extent on specifi c arcade<br />
games (Anti-Aircraft, Tank, Starship 1, Blockade, and Pong). Of <strong>the</strong> o<strong>the</strong>rs,<br />
one was educational and one was a card game. The remaining two were<br />
racing games that also had arcade precedents, including games in <strong>the</strong> Gran<br />
Trak and Sprint series.<br />
The fi rst Parker Bro<strong>the</strong>rs catalog from 1982 also featured nine games,<br />
a selection that refl ected how much <strong>the</strong> industry had changed in only a few<br />
years. The games listed—some <strong>of</strong> <strong>the</strong>m still “coming soon” at this point—<br />
were Amidar, Frogger, Reactor, Sky Skipper, Spider-Man, Star Wars: Jedi Arena,<br />
Star Wars: The Empire Strikes Back, Strawberry Shortcake Musical Matchups,<br />
and Super Cobra. All <strong>of</strong> <strong>the</strong>se nine were licensed games. Five were arcade<br />
ports that bore <strong>the</strong> same names as <strong>the</strong> corresponding coin-ops. One <strong>of</strong> <strong>the</strong><br />
o<strong>the</strong>rs was based on a comic book character, ano<strong>the</strong>r drew on a greeting<br />
card character, and <strong>the</strong> remaining two were <strong>the</strong> Star Wars games. Although<br />
six <strong>of</strong> <strong>Atari</strong>’s launch titles supported two-player simultaneous play, only<br />
one <strong>of</strong> <strong>the</strong> Parker Bro<strong>the</strong>rs games (Star Wars: Jedi Arena) let two people play<br />
at <strong>the</strong> same time. There was one educational, or “edutainment,” title,<br />
Strawberry Shortcake Musical Matchups, which was advertised as “a fi ne<br />
fi rst video game for little girls.”<br />
The fi rst licensed game for <strong>the</strong> <strong>Atari</strong> VCS was Superman, programmed<br />
by John Dunn early in <strong>the</strong> history <strong>of</strong> <strong>the</strong> system, in 1978. Warner, <strong>the</strong> new<br />
owner <strong>of</strong> <strong>Atari</strong>, already owned <strong>the</strong> license rights to <strong>the</strong> Superman character.<br />
Although it’s not exactly clear that <strong>the</strong> game is based on <strong>the</strong> movie,<br />
7 Star Wars: The Empire Strikes Back [123]