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Tutorial CUDA

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Host Runtime Component<br />

Provides functions to deal with:<br />

Device management (including multi-device systems)<br />

Memory management<br />

Texture management<br />

Interoperability with OpenGL and Direct3D9<br />

Error handling<br />

Initializes the first time a runtime function is called<br />

A host thread can execute device code on only one<br />

device<br />

Multiple host threads required to run on multiple devices<br />

© NVIDIA Corporation 2008

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