19.01.2021 Views

GEOmedia_5_2020

La prima rivista italiana di Geomatica

La prima rivista italiana di Geomatica

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

AUGMENTED REALITY<br />

INTERACTIVE VISUAL TECHNOLOGIES<br />

FOR RESTORATION AND<br />

CONSERVATION RESTORATION<br />

XR <strong>2020</strong>:<br />

News & Events<br />

a cura di<br />

Tiziana Primavera<br />

Innovative Tech<br />

Evangelist - AR/VR<br />

senior expert<br />

Augmented Reality, a young<br />

computer discipline that deals<br />

with the superimpression of<br />

digital content to the observed<br />

real world, has the appropriate<br />

requirements to guarantee a<br />

good threshold of interactivity<br />

to applications dedicated to<br />

the design and use of spaces in<br />

general, whether they are designed<br />

or virtually rebuilt, completely<br />

distorting the usual<br />

and limited paradigm, now<br />

consolidated, of the classic<br />

desktop configuration, mouse,<br />

keyboard.<br />

Augmented Reality is a computer<br />

discipline that studies<br />

projective systems able to<br />

increase reality with digital<br />

content, it could be defined as<br />

the ability to superimpose on<br />

reality observed by the subject<br />

a set of information related to<br />

the context.<br />

In summary, the perception<br />

of an Augmented Reality user<br />

is implemented, “Augmented”<br />

by the presence of digital<br />

objects in its field of view,<br />

enriching the observed view<br />

with additional information<br />

of any complex contents of<br />

3D graphics (three-dimensionalobjects-<br />

3D animations)or<br />

more elementary(two-dimensional<br />

type: video - infographic<br />

data).<br />

It should be pointed out<br />

that, in more advanced applications,<br />

not of Augmented<br />

reality, but of Mixed Reality,<br />

with the integration into the<br />

system of appropriate sensors,<br />

sensory overrun can be extended<br />

not only to the view to<br />

the simulated touch, or the<br />

user active in the experience,<br />

can not only visually inspect<br />

the three-dimensional digital<br />

object placed in real-time mode<br />

in the desired Real Space,<br />

but also move it as he pleases,<br />

raising the level of potential<br />

interactivity.<br />

Immersive technologies such<br />

as Virtual Reality and interactive<br />

such as Augmented reality,<br />

have found happy application<br />

in multiple and heterogeneous<br />

contexts of use, both at the<br />

entreprise level and in the<br />

various professional application<br />

areas(training on the job,<br />

maintenance context, site ,management,<br />

communicationinteractive<br />

presentation of<br />

projects on a planimetric basis<br />

at the desired scale or on-site<br />

at the real scale, enhancement<br />

of archeological heritage<br />

The display of these “three-dimensional<br />

digital holograms”<br />

can take place via tablet/<br />

smartphone or wearable device<br />

(technological headsets).<br />

32 <strong>GEOmedia</strong> n°5-<strong>2020</strong>

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!