13.10.2013 Views

Hälsoeffekter av tv- och datorspelande - Statens folkhälsoinstitut

Hälsoeffekter av tv- och datorspelande - Statens folkhälsoinstitut

Hälsoeffekter av tv- och datorspelande - Statens folkhälsoinstitut

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

18 hälsoeffekter <strong>av</strong> <strong>tv</strong>- <strong>och</strong> <strong>datorspelande</strong><br />

17. Bensley L, Van Eenwyk J. Video games and real-life aggression: review of the literature.<br />

J Adolesc Health 2001;29(4):244-57.<br />

18. Griffiths M. Violent video games and aggression: A review of the literature.<br />

Aggression & Violent Beh<strong>av</strong>ior 1999;4(2):203-212.<br />

19. Marshall SJ, Biddle SJ, Gorely T, Cameron N, Murdey I. Relationships between media<br />

use, body fatness and physical activity in children and youth: a meta-analysis.<br />

Int J Obes Relat Metab Disord 2004;28(10):1238-46.<br />

20. De Lisi R, Wolford JL. Improving children’s mental rotation accuracy with computer<br />

game playing. J Genet Psychol 2002;163(3):272-82.<br />

21. Subrahmanyam K, Greenfield PM. Effect of video game practice on spatial skills in<br />

girls and boys. Journal of Applied Developmental Psychology 1994;15(1):13-32.<br />

22. Perzov A, Kozminsky E. The Effect of Computer Games Practice on the Development<br />

of Visual Perception Skills in Kindergarten Children. Computers in the Schools<br />

1989;6(3-4):113-22.<br />

23. Dorval M, Pepin M. Effect of playing a video game on a measure of spatial visualization.<br />

Perceptual & Motor Skills 1986;62(1):159-162.<br />

24. De Lisi R, Cammarano DM. Computer experience and gender differences in undergraduate<br />

mental rotation performance. Computers in Human Beh<strong>av</strong>ior 1996;12(3):<br />

351-361.<br />

25. Goldstein JH, Cajko L, Oosterbroek M, Michielsen M, van Houten O, Salverda F.<br />

Video games and the elderly. Social Beh<strong>av</strong>ior & Personality 1997;25(4):345-352.<br />

26. Dustman RE, Emmerson RY, Steinhaus LA, Shearer DE, Dustman TJ. The effects of<br />

videogame playing on neuropsychological performance of elderly individuals.<br />

J Gerontol 1992;47(3):P168-71.<br />

27. Clark JE, Lanphear AK, Riddick CC. The effects of videogame playing on the response<br />

selection processing of elderly adults. J Gerontol 1987;42(1):82-5.<br />

28. Silvern SB, Williamson PA. The effects of video game play on young children’s<br />

aggression, fantasy, and prosocial beh<strong>av</strong>ior. Journal of Applied Developmental<br />

Psychology 1987;8(4):453-462.<br />

29. Irwin AR, Gross AM. Cognitive tempo, violent video games, and aggressive beh<strong>av</strong>ior<br />

in young boys. Journal of Family Violence 1995;10(3):337-350.<br />

30. Calvert SL, Tan S-L. Impact of virtual reality on young adults’ physiological arousal<br />

and aggressive thoughts: Interaction versus observation. Journal of Applied<br />

Developmental Psychology 1994;15(1):125-139.<br />

31. Anderson CA, Dill KE. Video games and aggressive thoughts, feelings, and beh<strong>av</strong>ior<br />

in the laboratory and in life. Journal of Personality & Social Psychology 2000;78(4):<br />

772-790.<br />

32. Scott D. The effect of video games on feelings of aggression. Journal of Psychology<br />

1995;129(2):121-132.<br />

33. Anderson CA, Ford CM. Affect of the game player: Short-term effects of highly and<br />

mildly aggressive video games. Personality & Social Psychology Bulletin 1986;12(4):<br />

390-402.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!