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12: Adjunct Proceedings - Automotive User Interfaces and ...

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translate traditional elements of the identities, communities <strong>and</strong><br />

conversations into the automotive domain [6].<br />

What is the identity of a driver? What his/her elements of<br />

conversation? What can be valuable for joining a community or<br />

create a new one? Those questions are there to be answered to, not<br />

simply adding a 'Like' or 'Poke' button' on the deck, but carefully<br />

crafting new meanings, or right translating existing car-specific<br />

meaning into the new social environment. We are currently<br />

exploring this design space, during the very early stage of our<br />

research project. Just few examples about what we believe would<br />

be an interesting approach into this field, from a social designer's<br />

perspective:<br />

What can be learnt from the analysis of the existing<br />

communities of car modders <strong>and</strong> from the Xbox/Ps<br />

racing gamers?<br />

What can be learnt from existing car owners'<br />

practices, like the customization of the cars, from<br />

the choice of aftermarket accessories, to the<br />

decoration of interiors <strong>and</strong> external parts?<br />

How those practices can be somehow 'imported' into<br />

the new domain of the ‘Social Car'?<br />

We have started our research investigations only two months<br />

ago, beginning with a desktop research. Several examples <strong>and</strong> best<br />

practices are already on our table. Our initial activities considered<br />

separately the three components mentioned above: identities,<br />

communities <strong>and</strong> conversations. Through several brainstorming<br />

sessions we collect examples both from the ‘social web’ domain<br />

<strong>and</strong> from the automotive domain.<br />

4.1 Identities in the ‘Social Car’ domain<br />

If we think about existing social services like Facebook,<br />

Twitter <strong>and</strong> Instagram, their users can express their own identities<br />

into several ways: choosing a profile image <strong>and</strong> a cover image, or<br />

selecting a specific color scheme, or adding directly personal<br />

information on the public profile page. Another indirect way to<br />

shape the identity is possible through the status’ updates, than<br />

rather than being only an element of a conversation, can also<br />

redefine <strong>and</strong> add details along time to the owner’s identity. Within<br />

other services like Foursquare <strong>and</strong> Waze, the service itself can<br />

assign to the user special badges or awards that, above being the<br />

results of the user’s actions, are also a way to make visible some of<br />

her/his attitudes, achievements, preferences <strong>and</strong> patterns, <strong>and</strong><br />

therefore to add elements to the identity.<br />

In the automotive domain, cars have always been a very<br />

special <strong>and</strong> powerful medium to communicate <strong>and</strong> express the<br />

identities of cars’ owners. This is a very well recognized driver in<br />

the selection of the model <strong>and</strong> the br<strong>and</strong> of the car to buy. The<br />

spectrum of colors for the exteriors <strong>and</strong> the interiors of the car, <strong>and</strong><br />

the availability of several optional elements to choose from, allow<br />

the car’s buyer to consider her/his own new car as an ‘unique’<br />

ensemble, made just for her/him. Other aftermarket solutions allow<br />

car’s owners to customize them even more. Self-adhesive badges,<br />

stickers are other opportunities for personalizing the car <strong>and</strong><br />

therefore communicating the owner’s identity.<br />

156<br />

<strong>Adjunct</strong> <strong>Proceedings</strong> of the 4th International Conference on <strong>Automotive</strong> <strong>User</strong> <strong>Interfaces</strong> <strong>and</strong><br />

Interactive Vehicular Applications (<strong>Automotive</strong>UI '<strong>12</strong>), October 17–19, 20<strong>12</strong>, Portsmouth, NH, USA<br />

4.2 Communities in the ‘Social Car’ domain<br />

Communities in existing social services grow around a shared<br />

interest, a preference, a specific attitude, a common ownership, or<br />

attribute (the birthplace, the hometown, the language, etc.).<br />

As an example, an audiophile enthusiast can follow several<br />

forums, groups, pages on the same topic to exchange information,<br />

opinions, suggestions for new product to buy, new settings to test,<br />

etc. Each forum, each group, each page is a different kind of<br />

community, with its own rules, styles, goals <strong>and</strong> available actions.<br />

Moreover, communities can be parts of a bigger community, like<br />

the Instagramers within Instagram. Also the CHI community is a<br />

good example of such structure, organized in groups of interest <strong>and</strong><br />

in local chapters.<br />

Within the automotive domain, there are many different ways<br />

through which car’s owners <strong>and</strong> drivers tend to gather <strong>and</strong> organize<br />

into groups or communities. To enlist few of them: historical cars’<br />

collectors, specific car models’ owners (like Fiat 500), gentleman<br />

drivers <strong>and</strong> racing enthusiasts, professionals like taxi drivers, or<br />

truck drivers, ‘veterans’ of mythical routes like the Nordkapp: they<br />

can be open <strong>and</strong> public, or restricted with severe rules to apply.<br />

Other communities can grows around extreme behaviors <strong>and</strong><br />

interests, like the extreme modification of the interiors <strong>and</strong> the<br />

exteriors of the car, or the passion for off-road adventures.<br />

4.3 Conversations in the ‘Social Car’ domain<br />

Conversations are made by all the elements that members of a<br />

community exchange with themselves. Within social services, they<br />

can go from simple status updates (‘Dario is on his way to NYC’),<br />

simple actions (‘Mario likes that link’), to more complex activities.<br />

They can go from adding a new checkpoint in Foursquare, to post a<br />

picture with the Instagram app on the IPhone; from sending an alert<br />

about a car accident with Waze, to interact with an app within the<br />

Facebook timeline. Obviously, they can be also short <strong>and</strong> long<br />

threads of messages, comments to messages, chats, private<br />

messages, etc., <strong>and</strong> any other combination of them.<br />

In the automotive domain, conversations can be identified <strong>and</strong><br />

described with a similar approach <strong>and</strong> in the same way: from<br />

adding a new badge on the back of the car, to the participation at an<br />

historical gathering; from the renewal of the subscription to a Club,<br />

to the information exchanged with friends about how to fix that<br />

peculiar mechanical problem. But there are other even more<br />

specific actions, activities <strong>and</strong> behaviors that can be thought as<br />

‘elements of a conversation’, <strong>and</strong> that can be added easily into the<br />

conversations. As an example, when a car reaches its destination<br />

<strong>and</strong> stops the engine, it can send automatically a status update, like<br />

‘Dario just arrived in NYC’ (this is one of the concepts developed<br />

within an “Hackathon” event during last spring, happened between<br />

two developers’ teams from Facebook <strong>and</strong> Ford [11]).<br />

5. DESIGN OPPORTUNITIES<br />

How to express, make visible, <strong>and</strong> interact with all these<br />

elements in a car is a huge topic inside our research project. It will<br />

be our main focus for the next year of research. There are several<br />

design options <strong>and</strong> strategies on the table:<br />

Conceive new meanings to existing interactions <strong>and</strong><br />

objects

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