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Analog Science Fiction and Fact - June 2013

Analog Science Fiction and Fact - June 2013

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loved it when I read it the first time, <strong>and</strong> I<br />

still love it. But now I’m a bit more critical.<br />

For instance, take this “attach that one lead<br />

to any portion of the mass that is to be affected”<br />

business. Why? Why can’t the lead just<br />

hang in the air? The air is part of the mass to<br />

be affected, isn’t it? If the air doesn’t have the<br />

inertia sucked out of it along with everything<br />

else in the ship when the drive is turned on,<br />

you’ll get one shredded ship in an instant.<br />

A bit later, with the ship moving comfortably<br />

close to the speed of light, but not yet<br />

even outside the orbit of Mercury, Libby<br />

wants to turn off his space drive. Lazarus is<br />

concerned that the ship will slow down<br />

again once it has its inertia back, but Libby<br />

tells him that their current velocity is as real<br />

as any other velocity. He points out that turning<br />

off the drive will not instantly transport<br />

them back to the spot where it was turned<br />

on, so why should turning it off return the<br />

ship to the velocity it had initially?<br />

It’s a fair point. Made up physics is fine in<br />

SF as long as you keep it consistent, <strong>and</strong><br />

Heinlein’s version of inertia removal in<br />

Methuselah’s Children marks a sort of upper<br />

limit for inertia-removal gizmos. That is, 1.)<br />

inertia is removed instantly, <strong>and</strong> 2.) it is reduced<br />

to zero, <strong>and</strong> 3.) there are no “penalties”<br />

involving either energy or momentum<br />

conservation.<br />

But I’m not convinced this particular version<br />

of the gizmo can ever actually be treated<br />

in a consistent way. Consider point 2 <strong>and</strong><br />

look at the implications. Inertia is the tendency<br />

of a mass to resist a change in its state<br />

of motion. It doesn’t like to be sped up, but<br />

once it has been, it doesn’t want to be<br />

slowed down, <strong>and</strong> it doesn’t want to change<br />

direction. Now suppose we have a spaceship<br />

under thrust, <strong>and</strong> we drop the inertia to zero.<br />

Regardless of the amount of push from the<br />

propulsion system, our ship will suddenly accelerate<br />

to—Well, to some very high speed.<br />

The limiting speed will depend on the<br />

propulsion method <strong>and</strong> the environment the<br />

ship is in. In Heinlein’s tale, the push wasn’t<br />

from the engines, but from the sun. If we are<br />

pushing our ship with a big laser from the<br />

Moon, it will be near lightspeed in very short<br />

order, limited only by the build up of the resistant<br />

opposing force of the tiny amount of<br />

matter that exists even in “empty” space (es-<br />

ON THE SUCKING OUT OF INERTIA<br />

JUNE <strong>2013</strong><br />

sentially, wind resistance). If the push is coming<br />

from some kind of rocket, the limiting<br />

speed will depend not on the total thrust,<br />

but on the exhaust velocity of the jet (I<br />

think—I’m willing to be convinced otherwise).<br />

And what happens when the laser or the<br />

rocket is turned off ? I don’t know. It isn’t defined.<br />

Even if our ship was in perfectly empty<br />

space, with the push gone, there is no reason<br />

for the ship to keep going at all, since the inertia<br />

is gone <strong>and</strong> that is the only thing that<br />

keeps something moving when the force<br />

goes to zero. But there’s also no reason for it<br />

to stop, <strong>and</strong> no reason for it not to just go any<br />

which way at any old speed.<br />

So we’d be better off living with some restraints<br />

on our inertia sucker. Like with point<br />

one. Why should the inertia go away instantly?<br />

You don’t cool a beer instantly by putting<br />

it in the fridge, nor can you suck all the air<br />

out of an airlock instantly. And let’s not have<br />

all of it go away. As long as there is always<br />

some inertia, we can continue to use Newton’s<br />

laws <strong>and</strong> treat removal of inertia exactly<br />

the same as a removal of mass.<br />

Under these conditions, suppose we have<br />

our spaceship out in deep space moving<br />

along at some velocity. It doesn’t even need<br />

to have the rockets firing. Now we turn on<br />

our gizmo, reduce the inertia (or mass) of<br />

our ship to a tenth of what it was, <strong>and</strong> assuming<br />

momentum conservation is in effect,<br />

what happens? Momentum is defined as the<br />

mass times the velocity, so if we reduce the<br />

mass to one tenth of its initial value, to conserve<br />

momentum our ship is going to have to<br />

move ten times faster. Keep sucking out inertia<br />

this way <strong>and</strong> eventually we’re pushing<br />

lightspeed, <strong>and</strong> to slow down, all we need to<br />

do is put the inertia back in.<br />

Okay, before you rush off to write a letter<br />

to Trevor, I am aware that even though I imposed<br />

momentum conservation, I ignored<br />

energy conservation. As most of you know,<br />

though momentum is directly related to the<br />

velocity, kinetic energy is related to the<br />

square of the velocity. So in general, most of<br />

the time you are not going to be able to satisfy<br />

the dem<strong>and</strong>s of both momentum <strong>and</strong> energy<br />

conservation with this particular approach.<br />

However, if you’re writing a<br />

super-science SF story, what you can do is<br />

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