<strong>Development</strong> <strong>of</strong> <strong>an</strong> <strong>Augmented</strong> <strong>Reality</strong> <strong>system</strong> <strong>using</strong> <strong>ARToolKit</strong> <strong>an</strong>d user invisible markers depicted below, together with the total cost <strong>of</strong> these proposals. The numbering <strong>of</strong> the proposals indicates the favourability <strong>of</strong> the proposal. Proposal 1 Price Proposal 2 Price LitEye-500 €2950 nVision DataVisor HiRes €20445 Total price €2950 Total price €20445 5.5 Final choice on <strong>system</strong> components <strong>an</strong>d perspective Now that has been presented several proposals for the components with their respective desirability, here the final choice for <strong>system</strong> components is stated. Hereby the rationale behind the choice is not laid out; just the results are given. For the invisible marker tracking components the choice has been made for the first proposal. This consists <strong>of</strong> the following: • IR Ink Pen • IR bullet camera with 715nm IR filter • 12 VDC Power supply • USB 2.0 Video Grabber The choice for the stereoscopic video see-through HMD is taken from the second proposal: • ARVision3D, Goggles model The choice for the optical see-through HMD is taken from the first proposal: • Liteye-500, SVGA model With these chosen <strong>system</strong> components the next step is to merge them into a complete <strong>system</strong> that is capable <strong>of</strong> supporting AR applications based upon <strong>ARToolKit</strong> with user invisible markers. Two directions will be taken to cover the complete possibilities, to have a greater ch<strong>an</strong>ce on success <strong>an</strong>d, if successfully implemented, to have a choice on which approach to use <strong>an</strong>d further develop in the future. The two vari<strong>an</strong>ts that will be tried are the follwing: • Implementing <strong>an</strong> AR <strong>system</strong> based upon the selected hardware components for invisible marker tracking, <strong>an</strong>d the selected stereoscopic video see-through HMD. • Implementing <strong>an</strong> AR <strong>system</strong> based upon the selected hardware components for invisible marker tracking, <strong>an</strong>d the selected monoscopic optical see-through HMD. Hereby needs to be noted that this solution will only cover one eye. 61
<strong>Development</strong> <strong>of</strong> <strong>an</strong> <strong>Augmented</strong> <strong>Reality</strong> <strong>system</strong> <strong>using</strong> <strong>ARToolKit</strong> <strong>an</strong>d user invisible markers 6. References [Azu01] Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., MacIntyre, B., Recent Adv<strong>an</strong>ces in <strong>Augmented</strong> <strong>Reality</strong>, IEEE Computer Graphics <strong>an</strong>d Applications, vol. 21, n. 6, Nov/Dec, pp. 34-47, 2001 [Azu94] Azuma, R., Bishop, G., Improving static <strong>an</strong>d dynamic registration in <strong>an</strong> optical see-through HMD, Proceedings <strong>of</strong> SIGGRAPH 94, pp. 197-204, 1994 [Azu97] Azuma, R., A Survey <strong>of</strong> <strong>Augmented</strong> <strong>Reality</strong>, Presence: Teleoperators <strong>an</strong>d Virtual Environments, vol. 6, n. 4, August, pp. 355 – 385, 1997 [Bell02] Bell, B., Feiner, S., Höllerer, T., Information at a Gl<strong>an</strong>ce, IEEE Computer Graphics <strong>an</strong>d Applications, vol. 22, n. 4, Jul/Aug, pp. 6-9, 2002 [Bim04a] Bimber, O., Raskar, R., Modern Approaches to <strong>Augmented</strong> <strong>Reality</strong>, 25th Annual Conference <strong>of</strong> the Europe<strong>an</strong> Association for Computer Graphics, Interacting with Virtual Worlds, Tutorial 8, pp. 1-86, 2004 [Bim04b] Bimber, O., Combining Optical Holograms with Interactive Computer Graphics, IEEE Computer (cover feature), pp. 85-91, 2004 [Bow04] Bowm<strong>an</strong>, D.A., 3D User Interfaces: Theory <strong>an</strong>d Practice, 2004 [Bru03] Brunner, S., Bimber, O., Mader, S., Report on Tracking Technology, 2003 [Cot04] Cotting, D., Naef, M., Gross M., Fuchs H., Embedding Imperceptible Patterns into Projected Images for Simult<strong>an</strong>eous Acquisition <strong>an</strong>d Display, IEEE <strong>an</strong>d ACM International Symposium on Mixed <strong>an</strong>d <strong>Augmented</strong> <strong>Reality</strong> (ISMAR’04), pp. 100-109, 2004 [Emm02] Emmelk<strong>an</strong>p, M.P.G., Krijn, M., Hulsbosch, H., de Vries, S., Schuemie, M.J., v<strong>an</strong> der Mast, C.A.P.G., Virtual <strong>Reality</strong> Treatment versus exposure in vivo: A Comparative Evaluation in Acrophobia, Behaviour Research <strong>an</strong>d Therapy, vol. 40, n. 5, pp. 25-32, 2002 [H<strong>of</strong>00] H<strong>of</strong>f, B., Azuma, R., Autocalibration <strong>of</strong> <strong>an</strong> Electronic Compass in <strong>an</strong> Outdoor <strong>Augmented</strong> <strong>Reality</strong> System, Proceedings <strong>of</strong> International Symposium on <strong>Augmented</strong> <strong>Reality</strong> 2000, pp. 159-164, 2000 [Hua04] Hua, H., Brown, L.D., Gao, C., Scape: Supporting Stereoscopic Collaboration in <strong>Augmented</strong> <strong>an</strong>d Projective Environments, IEEE Computer Graphics <strong>an</strong>d Applications, vol. 24, n. 1, J<strong>an</strong>./Feb., pp. 66-75, 2004 [Isd00] Isdale, J., Nov/Dec 2000: TechReview <strong>Augmented</strong> <strong>Reality</strong>, http://vr.isdale.com/vrTechReviews/<strong>Augmented</strong><strong>Reality</strong>_Nov2000.html, 2000 [Jua04] Ju<strong>an</strong>, M.C., Botella, C., Alcañiz, M., Baños, M., Carrion, C., Melero, M., Loz<strong>an</strong>o, J.A., An <strong>Augmented</strong> <strong>Reality</strong> System for treating psychological disorders: Application to phobia to cockroaches, Proceedings <strong>of</strong> the Third IEEE 62