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Animal Influence I - Antennae The Journal of Nature in Visual Culture

Animal Influence I - Antennae The Journal of Nature in Visual Culture

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I am <strong>in</strong>vit<strong>in</strong>g you to imag<strong>in</strong>e the world through the<br />

eyes <strong>of</strong> another species: your cat; or a crow; or why<br />

not a more exotic species - maybe a mantis<br />

shrimp? For some, a clear picture might appear,<br />

depend<strong>in</strong>g on your belief systems, either reflect<strong>in</strong>g<br />

your pre-conceived notions about what the<br />

selected species sees, or the actual experience <strong>of</strong><br />

the animal. Some might cr<strong>in</strong>ge at the very thought:<br />

“It is not possible!” Is it presumptuous <strong>of</strong> us to believe<br />

that we can? Is it “anthropomorphiz<strong>in</strong>g?” Or is it<br />

rather arrogant to believe that we are so utterly<br />

different?<br />

I have been teach<strong>in</strong>g a class I call<br />

“Interspecies Collaboration”[1] at University <strong>of</strong><br />

California Santa Barbara (UCSB) for a few years. In<br />

the class students are asked to work collaboratively<br />

with <strong>in</strong>dividuals <strong>of</strong> other species on art projects.<br />

While I encourage students to explore and devise<br />

non-explicit forms <strong>of</strong> collaboration that <strong>of</strong>fer ways <strong>of</strong><br />

work<strong>in</strong>g together with others without understand<strong>in</strong>g<br />

them or know<strong>in</strong>g their <strong>in</strong>tention, it has become<br />

obvious that some degree <strong>of</strong> <strong>in</strong>sight <strong>in</strong>to the<br />

fundamental sensory experiences <strong>of</strong> our<br />

collaborators are helpful. Students repeatedly ask<br />

how this or that animal sees. I started to look at the<br />

animals around me, wonder<strong>in</strong>g the same th<strong>in</strong>g.<br />

After googl<strong>in</strong>g th<strong>in</strong>gs such as “animal vision<br />

simulator” for a couple <strong>of</strong> hours I realized that there<br />

was no such th<strong>in</strong>g (at least accessible for<br />

laypeople). I decided to take what I believed to be<br />

77<br />

WITH THE EYES OF<br />

ANOTHER<br />

Lisa Jevbratt discusses the research for and the functionality and implications <strong>of</strong> Zoomorph – a distributed s<strong>of</strong>tware<br />

art project currently <strong>in</strong> development. Zoomorph consists <strong>of</strong> image and video filters generat<strong>in</strong>g simulations <strong>of</strong> how a<br />

large selection <strong>of</strong> non-human animals see, help<strong>in</strong>g us experience the world with the eyes <strong>of</strong> another species. <strong>The</strong> full<br />

title <strong>of</strong> this paper is: With the Eyes <strong>of</strong> Another: Zoomorph—Explor<strong>in</strong>g (the Perception <strong>of</strong>) <strong>Visual</strong> Perception <strong>of</strong> Non-<br />

Human <strong>Animal</strong>s.<br />

Text by Lisa Jevbratt<br />

readily available scientific data and write s<strong>of</strong>tware<br />

that would simulate some species’ vision over the<br />

weekend. Of course, as soon as I thought about the<br />

problem a little longer, I realized that it is a much<br />

more extensive task, one that I still, several years<br />

later, am deeply immersed <strong>in</strong>.<br />

I started to research what is known and what<br />

can be known about animal vision from a scientific<br />

perspective, and talk<strong>in</strong>g to some <strong>of</strong> the lead<strong>in</strong>g<br />

scientists <strong>in</strong> the field <strong>of</strong> animal vision, I later added a<br />

para-scientific[2] perspective as well. <strong>The</strong>se two<br />

paradigms represent widely diverse views on the<br />

possibility <strong>of</strong> understand<strong>in</strong>g the visual perception (as<br />

well as consciousness) <strong>of</strong> other species, and the<br />

<strong>in</strong>vestigation <strong>of</strong> these differences is highlight<strong>in</strong>g<br />

issues <strong>of</strong> anthropomorphism, anthropodenial, and<br />

anthropocentrism. <strong>The</strong> goal with the project, called<br />

Zoomorph,[3] is to produce s<strong>of</strong>tware filters that<br />

generate simulations <strong>of</strong> how a large selection <strong>of</strong><br />

non-human animals sees. <strong>The</strong> filter<strong>in</strong>g algorithms<br />

change an image’s hue, sharpness, brightness,<br />

contrast and other aspects, to provide an<br />

estimation <strong>of</strong> what a selected species sees. <strong>The</strong><br />

algorithms are currently be<strong>in</strong>g developed and will<br />

eventually be available as Photoshop plug<strong>in</strong>s, an<br />

onl<strong>in</strong>e Flickr based <strong>in</strong>terface, and as an<br />

augmented reality iPhone/iPad app. <strong>The</strong><br />

iPhone/iPad app is the furthest developed at this<br />

po<strong>in</strong>t, a very limited, version <strong>of</strong> it, Zoomorph Alpha<br />

Release, is available as an app.

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