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• When the pupil has succeeded in answering the revision skill successfully a number of times,<br />

they return to the skill they struggled with earlier. If they continue to fail, the regression cycle<br />

above repeats.<br />

Success and motivation<br />

• More able pupils get more activities correct and progress on to new material faster.<br />

• Less able pupils make mistakes and progress more slowly. However, when they make mistakes<br />

they regress to supportive material they have already tackled which they are more likely to get<br />

right.<br />

• The net result is that all pupils achieve a fairly similar ‘success rate’ in terms of the percentage of<br />

activities that they get correct in a session. This maintains the motivation for pupils of all ability<br />

levels, especially at the lower ability levels because they see themselves as succeeding, while<br />

being unaware of how quickly or slowly they are progressing in real terms.<br />

Problem skills<br />

• If the pupil continues to have difficulty with a particular activity, it is flagged as a ‘problem skill’<br />

in the Teacher dashboard, and the program moves the pupil on to the next skill in the topic.<br />

• At the start of each new session, the program determines whether any of the problem skills are<br />

more than a month old. If they are, a maximum of two of these problem skills will be presented<br />

to the pupil before reverting to normal activities. It is hoped that during the previous month,<br />

either through use of the program or through targeted classroom teaching, the pupil has<br />

progressed sufficiently in order to complete these skills successfully.<br />

• If some targeted teaching has been offered, a teacher may want to re-test a pupil sooner than<br />

after 30 days. Teachers can set a pupil to be re-tested on a problem skill at the start of their next<br />

session by clicking on ‘Retest selected’ on the ‘Problem Skills’ screen in the Teacher dashboard.<br />

• The pupil is automatically re-tested monthly on each problem skill from the date the skill is<br />

flagged until they succeed and it is no longer a problem. The attainment criterion of the skill<br />

controls the number of times the pupil has to get the skill right first time, before the system is<br />

satisfied that they have attained the skill.<br />

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<strong>RM</strong> Easimaths is a trademark of <strong>RM</strong> Education Plc in the UK.<br />

Copyright © <strong>RM</strong> Education Plc 2012. All rights reserved.<br />

© <strong>RM</strong> Education Plc 2012 Page 22 of 22

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