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incentives to encourage studios and exhibitors<br />
to plan for 3D early in the development and<br />
marketing processes for certain movies, says<br />
CEO Lewis. The incentives might include discounts<br />
on royalties, glasses, or marketing help,<br />
he says. The company will focus on potential<br />
break-out hits, he says.<br />
“Our goal is to identify these types of films<br />
early on, work closely alongside the key film<br />
constituents, and dedicate resources to maximize<br />
the performance of each film,” says Lewis.<br />
Cinema operators also are addressing the<br />
issue of screen lighting. By the time 3D images<br />
have passed from the projector through a 3D<br />
filter and the consumer’s glasses, the amount<br />
of light on the screen can be reduced by more<br />
than half. Companies including Dolby and<br />
MasterImage 3D are developing projection<br />
gear that puts more light on the screen. Marcus<br />
Theatres actually uses two separate projector<br />
units in its wide-screen auditoriums to ensure<br />
customers aren’t shortchanged, says Rolando<br />
Rodriguez, president and chief executive officer<br />
of Marcus, the fifth-largest U.S. cinema chain<br />
with 685 screens. About a third are set up for<br />
3D screenings.<br />
“There are the capabilities” needed to solve<br />
the lighting problem, Rodriguez says. “That<br />
shouldn’t be a hindrance. It’s more, so how do<br />
we ensure that the format connects with the<br />
consumer?”<br />
TOP 20 GROSSING 3D MOVIES<br />
1 Avatar $760,507,625<br />
2 Marvel’s The Avengers $623,357,910<br />
3 Toy Story 3 $415,004,880<br />
4 Iron Man 3 $409,013,994<br />
5<br />
Harry Potter and the<br />
Deathly Hallows Part 2<br />
$381,011,219<br />
6 Despicable Me 2 $368,061,265<br />
7<br />
Transformers:<br />
Dark of the Moon<br />
$352,390,543<br />
8 Frozen $340,829,000<br />
9 Alice in Wonderland $334,191,110<br />
10<br />
The Hobbit:<br />
An Unexpected Journey<br />
$303,003,568<br />
11 Up $293,004,164<br />
12 Man of Steel $291,045,518<br />
13 Monsters University $268,492,764<br />
14 The Amazing Spider-Man $262,030,663<br />
15 Gravity $259,673,000<br />
16 Despicable Me $251,513,985<br />
17<br />
18<br />
The Hobbit:<br />
The Desolation of Smaug<br />
Pirates of the Caribbean:<br />
On Stranger Tides<br />
$250,679,000<br />
$241,071,802<br />
19 Shrek Forever After $238,736,787<br />
20 Brave $237,283,207<br />
SOURCE: BOXOFFICE.COM / GROSSES INCLUDE 2D TOTALS<br />
With Gravity, audiences quickly caught<br />
on that the science-fiction adventure tale was<br />
a film that had to be seen in the format, and<br />
preferably on a wide screen. Cuarón used 3D<br />
to immerse his audience in the expanse of outer<br />
space and stun them with effects that included<br />
a terrifying sequence depicting a space station<br />
as it is torn apart by the hurtling debris. About<br />
84 percent of tickets sold worldwide were for<br />
3D showings, says Chabin of the International<br />
3D Society.<br />
Ultimately, success comes down to producing<br />
a movie that people want to see. In this<br />
sense, 3D is no different than any other medium.<br />
Gravity provided spectacular effects, but<br />
the film worked because audiences were captivated<br />
by the story of two astronauts, played by<br />
Clooney and Bullock, stranded in orbit with no<br />
way back to Earth, says Bud Mayo, president<br />
and chief executive of the New Jersey–based<br />
chain Digital Cinema Destinations Corp.<br />
“Gravity demonstrated it’s about the<br />
content,” says Mayo, who helped lead the<br />
transition to digital projection as CEO of<br />
Cinedigm Digital Cinema Corp. “The first and<br />
foremost thing that gets people into theaters is<br />
the answer to the most important question: Do<br />
I want to see this? Then the question becomes,<br />
do I want to see it in 3D? It’s incumbent on<br />
the creative people behind the movie to make it<br />
imperative that you see it in the 3D versions.”<br />
RealD Inc., the largest provider of<br />
3D projection technology, has been<br />
a leading force in bringing three-dimensional<br />
films to cinemas around the<br />
world. Chairman and Chief Executive<br />
Michael Lewis discusses the outlook<br />
for 3D and new technologies that will<br />
improve the format.<br />
BOXOFFICE: There has been a learning<br />
curve for filmmakers and exhibitors<br />
as they figure out how to make<br />
and market 3D movies. Do you feel<br />
they are closer to cracking<br />
that code?<br />
Michael Lewis: I would<br />
say they’ve probably<br />
already cracked it. It’s<br />
like any new technology.<br />
There’s a period of<br />
feeling out and figuring<br />
out how you maximize<br />
it from a technology<br />
and business<br />
standpoint.<br />
Clearly the<br />
ability to use<br />
the technology<br />
is getting easier<br />
QUESTIONS<br />
FOR REALD’S<br />
MICHAEL LEWIS<br />
and cheaper and the results qualitatively<br />
continue to improve, so I think that’s a very<br />
strong selling point.<br />
We’ve seen local-language productions<br />
win an increasing share of the<br />
box office overseas, including films<br />
made in 3D. China’s Journey to the<br />
West: Conquering the Demons, for<br />
example, buried Iron Man 3. How<br />
does this fit into the outlook for 3D<br />
growth?<br />
For us the focus is China, Russia, and<br />
Brazil. China is really interesting. Four of<br />
China’s top six movies last year were 3D. In<br />
Russia, of course, Stalingrad was a big hit,<br />
and that did north of $60 million just in<br />
Russia alone. So a market that was probably<br />
a low single-digit overall percent of our revenue<br />
at RealD starts moving north of double<br />
digits. Indigenous filmmaking is clearly a<br />
growth market.<br />
Laser projection systems promise to<br />
improve the look of 3D movies. What<br />
is RealD doing in this area?<br />
There has been R & D on lasers with other<br />
companies as well, but we think we are<br />
uniquely positioned. The promise of laser<br />
is to get more light on the screen at a lower<br />
cost. We’re reasonably optimistic that this<br />
is where the technology is going. It would<br />
resolve the issue of bulb brightness, and the<br />
potential is there to save on this cost—power<br />
costs and bulb costs. Initially, though,<br />
laser is probably only going to be suitable<br />
for large-screen.<br />
MARCH <strong>2014</strong> BoxOffice ® <strong>Pro</strong> The Business of Movies 31