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oom; such as windows, doors, paintings, blackboards etc. one should however not expect<br />

these elements to provide effective scattering down to infinitely low frequencies. From diffuser<br />

theory it is found that typical behaviour is that the effectiveness of a diffuser decreases rapidly<br />

below a cut-off frequency which can roughly be defined from the depth of the diffuser (wall<br />

construction) being less than half a wave length. Two octave bands below the cut-off<br />

frequency the diffuser is no longer effective. At the lowest frequencies however, the<br />

dimensions of the room will provide some diffraction, therefore the dimensions of the<br />

reflecting panel as used in the formulae for f l and f w are substituted with the approximate<br />

dimensions of the room at the lowest frequencies and a combination of surface and room<br />

dimensions are used for frequencies in-between high and low frequencies. It is worth noticing<br />

that it is not only the depth of the wall construction which enables the elements of the wall<br />

construction to provide diffraction, also angling between the surfaces, offsets e.g. the door<br />

being mounted in a door hole or the surfaces being made of different materials provides the<br />

phase shifts which results in diffraction. Therefore it may be reasonable to assume that the<br />

boundary walls have a minimum depth of say 10 cm in order to account for such phase shifts.<br />

The typical depth of geometry’s wall construction should be specified in the Interior margin in the<br />

room setup. ODEON will use this number in order to distinguish between interior and boundary<br />

surfaces. Once the margin has been entered and the room setup dialog has been closed the<br />

3DView will display surfaces which are considered to be interior in a greenish colour while the<br />

exterior is displayed in black. Diffraction from the exterior will be calculated taking into<br />

account that diffraction is limited towards the lowest frequencies because of limited depth of<br />

the wall constructions.<br />

Limitations<br />

In special cases the Reflection Based Scattering Coefficient may overestimate the scattering<br />

provided by small surfaces which are only fractions of a bigger whole e.g. small surfaces being<br />

part of a curved wall or dome. Such surfaces should not cause diffraction due to their<br />

individual area because the individual surfaces do not provide any significant edge diffraction.<br />

In these cases the method can be bypassed by setting the surface Type to Fractional in the Materials<br />

List, see chapter 4. When setting the Type to Fractional, the surface area used for calculating the<br />

Reflection Based Scattering Coefficient is determined from the box subscribing the room rather<br />

than the individual surface - if the construction part which the fractional surface is part of, is<br />

considerable smaller that the 'room box' scattering might be underestimated and a higher<br />

scattering coefficient should be assigned to the surface.<br />

d diffuser<br />

Figure 6-5. A typical diffuser depth (interior margin) entered by user determines which<br />

parts of the geometry should be considered exterior of a room, thus limiting the scattering<br />

of the boundary surfaces which can not be considered freely suspended at the lowest<br />

frequencies.<br />

6.5 Oblique Lambert<br />

In the ray-tracing process, a number if secondary sources are generated at the collision points<br />

between walls and the rays traced. It has not been covered yet which directivity to assign to<br />

these sources. A straight away solution which is the one ODEON has been applying until<br />

version 8 is to assign Lambert directivity patterns, that is, the cosine directivity which is a<br />

model for diffuse area radiation. However the result would be that the last reflection from the<br />

secondary sources to the actual receiver point is handled with 100% scattering, no matter<br />

actual scattering properties for the reflection. This is not the optimum solution, in fact when it<br />

comes to the last reflection path from wall to receiver we know not only the incident path<br />

length to the wall also the path length from the wall to the receiver is available, allowing a<br />

better estimate of the characteristic distance a* than was the case in the ray-tracing process<br />

where d refl was assumed to be equal to d inc . So which directivity to assign to the secondary<br />

sources? We propose a directivity pattern which we will call Oblique Lambert. Reusing the<br />

6-76

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