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An Interactive Introduction to OpenGL Programming

An Interactive Introduction to OpenGL Programming

An Interactive Introduction to OpenGL Programming

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What can <strong>OpenGL</strong> Draw?<br />

• Geometric primitives<br />

– points, lines and polygons<br />

• Image Primitives<br />

– images and bitmaps<br />

• Separate pipeline for images and geometry<br />

• linked through texture mapping<br />

• Rendering depends on state<br />

– colors, materials, light sources, etc.

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