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An Interactive Introduction to OpenGL Programming

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Compositing Modeling<br />

Transformations<br />

• Problem: hierarchical objects<br />

– one position depends upon a previous<br />

position<br />

– robot arm or hand; sub-assemblies<br />

• Solution: moving local coordinate system<br />

– modeling transformations move coordinate<br />

system<br />

– post-multiply column-major matrices<br />

– <strong>OpenGL</strong> post-multiplies matrices

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