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[<strong>Su</strong>-<strong>25T</strong> Frogfoot]<br />

<strong>DCS</strong><br />

Select air-to-ground mode by pressing the [7] key. Select the desired weapon by pressing the [D]<br />

key. Confirm the selected weapon type on the HUD. To detect and identify targets, you must turn on<br />

the "Shkval" TV targeting system by pressing the [O] key, or the "Mercury" system by pressing the<br />

[RCtrl-O] key. Search for your target by moving the scan zone center with the [;], [,], [.], [/]<br />

keys. Upon target acquisition, ground-stabilize the sensor by pressing the [Enter] key. For positive<br />

target identification you can change the sensor’s magnification level by pressing the [=] (zoom in)<br />

and [-] (zoom out) keys.<br />

Step 2<br />

To lock a target, you need to manually set a specified size (also known as "target base") of the target<br />

correctly. By default, the target specified size is 10 m. It is recommended to use the following target<br />

base values:<br />

Personnel and minor structures – 5 m.<br />

Cars and armored vehicles – 10 m.<br />

Tactical aircraft and helicopters – 20 m.<br />

Transport and strategic aircraft – 30-60 m.<br />

Buildings – 20-60 m.<br />

Ships – 60 m.<br />

The "Shkval" targeting system will lock on to the nearest object within the acquisition frame that has<br />

dimensions comparable with the set target size. If the incorrect object is locked, move the acquisition<br />

frame to the correct target with the [;], [,], [.], [/] keys.<br />

When a target is locked, an "AC" message will appear on the TV monitor – auto-tracking.<br />

Step 3<br />

Turn on laser rangefinder by [RShift-O] key. Range to target is indicated by the range scale<br />

displayed on the HUD.<br />

When the maximum launch range is reached and the "LA" message appears, release the weapon by<br />

pressing the weapon release button on your joystick or by pressing the [Space] key on your<br />

keyboard.<br />

Step 4<br />

Take note if the target was destroyed by the missile. If not and range to target still permits, launch<br />

another missile. Remember that you must lock the target the entire time the missile is in flight. If the<br />

lock is broken prior to the missile reaching its target, the missile will most likely miss. When locked to<br />

target, restrict your maneuvering as this could bring the target outside the gimbal limits of the<br />

"Shkval" targeting system.<br />

Step 5<br />

Turn off the laser rangefinder by pressing the [RShift-O] key. Remember that the<br />

rangefinder/target designator has a limited, continuous duration time, which is about one minute.<br />

After that, the device needs time to cool down or risk damage. During this cool-down time indicated<br />

by "Л", a green lamp will flash at 2 Hz; when the device has sufficiently cooled, the lamp will<br />

Eagle Dynamics 57

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