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Master's Thesis - Studierstube Augmented Reality Project - Graz ...

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6.4 Scalability<br />

Figure 6.8: Comparing the frame rates of glyphs rendered at every fifth position with<br />

GPU visualizations at a buffer size of 1024x1024 which equals 1.048.576 permanent<br />

available particles or 1024 lines with each with 1024 sampling points. The last two are<br />

cutting plane visualizations, where the first abbreviation DM stands for displacement<br />

mapping and the second, BM, for bump mapping.<br />

Figure 6.9: Comparing the frame rates of glyphs rendered at every fifth position with<br />

GPU visualizations at a buffer size of 1024x1024. The last two are cutting plane<br />

visualizations, where the first abbreviation DM stands for displacement mapping and<br />

the second, BM, for bump mapping. Instead of the slice render approach for additional<br />

morphological data rendering a SimVoleon volume render sub-tree was used.<br />

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