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FINALE Fireworks User Guide

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Candle<br />

Shell tail, cont.<br />

<strong>FINALE</strong> <strong>Fireworks</strong> <strong>User</strong> <strong>Guide</strong><br />

This tab sets additional attributes of the shell’s tail.<br />

Name<br />

Weight<br />

Attribute<br />

Slider (Scaler; 1.0 = natural weight)<br />

Sets the weight the individual particles in the shell’s tail. A value of 1.0 is a particle’s “natural” weight (which<br />

is very close to weightless). If you increase the value, the particles become heavier and are pulled back to<br />

Earth, causing the entire tail to appear to be “pulled down” from its launch point. Smaller values make the<br />

particles lighter and less affected by gravity.<br />

Length<br />

Slider (Scaler; 1.0 = natural length)<br />

Sets the longevity of the particles in the shell’s tail (in other words, the amount of time before they’re<br />

extinguished). By increasing or decreasing this value, you can cause more or less of the tail to be visible at a<br />

given time.<br />

Ramp up<br />

Slider (Fraction)<br />

It takes some amount of time after the launch of a shell for the particles in the shell’s tail to reach their<br />

maximum density. This slider lets you control this “ramp up” time as a fraction of the shell’s duration. If<br />

you set the slider to 1.0, the tail continues to thicken across its entire duration, reaching its maximum density<br />

near the end of its trajectory. If you set the slider to 0.0, the tail becomes maximally dense almost<br />

immediately upon launch.<br />

PAGE 152

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