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Palm<br />
Star tip<br />
<strong>FINALE</strong> <strong>Fireworks</strong> <strong>User</strong> <strong>Guide</strong><br />
The tip of a star is its leading edge as it burst from a shell. The tip can begin “glowing” as soon as the star<br />
emerges and can continue through the star’s duration. You make the tip visible by setting the Star > Tip effect<br />
to something other than No tip.<br />
Name<br />
Color<br />
Attribute<br />
Color picker<br />
Sets the tip’s color.<br />
Second color<br />
Color picker<br />
If you set the star’s second color, half of the stars will be painted with the main color (the Color setting) and<br />
the other half will be painted with the second color. The colors are randomly distributed amongst the stars.<br />
Not all palms have a Second color control.<br />
Size<br />
Slider (Scaler)<br />
Sets the magnitude of the tip’s glow. Unlike a shell tip, a star tip doesn’t have a “natural” size that’s based<br />
on the <strong>Fireworks</strong> > Caliber setting. As you select larger or smaller caliber settings, you’ may want to increase<br />
or decrease the value of this attribute.<br />
Begin<br />
End<br />
Slider (Fraction)<br />
Slider (Fraction)<br />
These two sliders determine the points, along the star’s trajectory, at which the tip starts and stops glowing.<br />
The default settings mean that the tip starts glowing as soon as the star emerges from the shell, and it<br />
disappears when the star dies. Settings of 0.25 and 0.75 (for example) would start the glow a quarter of the<br />
way along the trajectory and extinguish it a quarter of the way from the burst.<br />
The End value must be greater than the Begin value; if it isn’t, the tip won’t appear.<br />
Not all palms have Begin and End controls.<br />
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