GLI-19: - Gaming Laboratories International
GLI-19: - Gaming Laboratories International
GLI-19: - Gaming Laboratories International
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<strong>GLI</strong> Standard #<strong>19</strong> – Standards for Interactive <strong>Gaming</strong> Systems (Suppliers) Version 1.0<br />
Final<br />
1) The player may add funds to their account via a secure method during this<br />
time.<br />
2) Any additional funds added during a paused game session must not appear in<br />
the player’s credit balance until:<br />
• The funds have been authorized by the financial institution,<br />
• The game session has been resumed, and<br />
• The current game cycle has ended.<br />
iii) It must be clear to the player that their game has been paused.<br />
iv) It must be clear to the player how to resume a game from a paused state.<br />
f) All of the aforementioned items must be clearly explained within the help screens of the<br />
game.<br />
5.1.14 Multi-Game Software. The below rules apply to software with multiple selectable games<br />
spawning from one main executable client:<br />
a) There shall exist a Game Selection Menu where the full amount of the player’s credit<br />
balance is displayed either in the local currency or in credits.<br />
b) The methodology employed by a patron to select and deselect a particular game for play<br />
on a multi-game gaming client shall be clearly explained to the patron in the help screens,<br />
and be easily followed. The client software shall clearly inform the patron of all games<br />
available at that time and offer them for selection.<br />
c) Software clients that offer multiple games shall at all times indicate to the player which<br />
game has been selected for play or is being played. The player shall not be forced to play<br />
a game just by selecting that game.<br />
5.1.15 Multi-Line Games. The following rules apply to information on Multi-Line games:<br />
a) Each individual line to be played shall be clearly indicated by the gaming device so that<br />
the player is in no doubt as to which lines are being bet on; and<br />
b) The winning payline(s) shall be clearly discernable to the player. (e.g., on a video game it<br />
may be accomplished by drawing a line over the symbols on the payline(s) and/or the<br />
flashing of winning symbols and line selection box. Where there are wins on multiple<br />
lines, each winning payline may be indicated in turn. ).<br />
Chapter Five: Game Requirements Page 31<br />
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