GLI-19: - Gaming Laboratories International
GLI-19: - Gaming Laboratories International
GLI-19: - Gaming Laboratories International
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<strong>GLI</strong> Standard #<strong>19</strong> – Standards for Interactive <strong>Gaming</strong> Systems (Suppliers) Version 1.0<br />
Final<br />
Glossary<br />
Term or Abbreviation Description<br />
Interactive <strong>Gaming</strong> System (IGS) - The hardware, software, firmware, communications<br />
technology and other equipment which allows a player to remotely bet or wager through the<br />
Internet or a similarly distributed networking environment, and the corresponding equipment<br />
related to game outcome determination, the display of the game and game outcomes, and other<br />
similar information necessary to facilitate play of the game. The term does not include computer<br />
equipment or communications technology used by a player to access the interactive gaming<br />
system.<br />
<strong>Gaming</strong> Platform - The interactive gaming system hardware and software which drives the<br />
features common to all games offered, and which forms the primary interface to the gaming<br />
system for both the player and the operator. The gaming platform provides the player with the<br />
means to register an account, log in to / out of their account, modify their account information,<br />
deposit and withdraw funds to / from their account, request account activity statements / reports,<br />
and close their account. In addition, any web pages displayed to the player that relate to gaming<br />
offered on the IGS, but are not an actual game screen, are considered to be part of the gaming<br />
platform. The gaming platform provides the operator with the means to review player accounts,<br />
enable / disable games, generate various gaming / financial transaction and account reports, input<br />
game outcomes for sports betting events, enable / disable player accounts, and set any<br />
configurable parameters.<br />
Background Cycling / Activity - If the software-based RNG is cycling in the background, it<br />
means that there is a constant string of random numbers being generated by the RNG, even if<br />
they are not actually required by the game at that time. Without background cycling / activity,<br />
one could predict the result of the next iteration of the function used to produce the random<br />
numbers if the current values and the algorithm were known.<br />
Glossary Page 63<br />
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