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GLI-19: - Gaming Laboratories International

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<strong>GLI</strong> Standard #<strong>19</strong> – Standards for Interactive <strong>Gaming</strong> Systems (Suppliers) Version 1.0<br />

Final<br />

should be easily interpreted, clearly visible, not ambiguous, and sufficient to explain all<br />

game rules.<br />

m) The following principles must be followed where games are provided in different<br />

language versions:<br />

i) Each version must provide the same rates of return to the player;<br />

ii) Each version must be consistent with the instructions for that version;<br />

iii) All game information must be provided in the language specified for that version<br />

iv) The game information must be the same across all language versions.<br />

n) The game must provide information to enable the player to resolve complaints with the<br />

operator in the first instance and, failing this, the ability to notify the jurisdiction of<br />

complaints against the operator.<br />

5.2.2 Game Information. The following game information shall be visible or easily accessible<br />

to the player at all times from either a help menu or website:<br />

a) The name of the game being played;<br />

b) Instructions on how to play, including a paytable for all prizes and special features;<br />

c) Restrictions on play or betting such as any play duration limits, maximum win values,<br />

etc;<br />

d) The player’s current credit balance;<br />

e) The current bet amount. This is only during the base game or if the player can add to the<br />

bet during the game;<br />

f) The denomination of the bet and, where applicable, any tokenization implemented in the<br />

game;<br />

g) All possible winning outcomes, or be available as a menu item or on the help menu;<br />

h) Win amounts for each possible winning outcome, or be available as a menu or help<br />

screen item;<br />

i) The amount won for the last completed game (until the next game starts or betting<br />

options are modified);<br />

j) The player options selected (e.g., bet amount, lines played) for the last completed game<br />

(until the next game starts or a new selection is made);<br />

k) Initial player selection options are to be described (e.g. selection of a runner in a horse<br />

Chapter Five: Game Requirements Page 33<br />

Copyright © 2011 <strong>Gaming</strong> <strong>Laboratories</strong> <strong>International</strong>, LLC<br />

All Rights Reserved.

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