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26 Literature Survey<br />

only (AUD) and combined audio-visual (AV). The first type (VIS) refers to a situation<br />

where the brand is shown but without any audio support to attract attention to<br />

the brand. In this case, when repeated, iconic rote memory learning takes place<br />

(Foxall, Brown and Goldsmith, 1998). The second type (AUD) refers to a situation<br />

where the brand is being communicated through audio directly or when a character<br />

communicates messages related to the brand. For example, this could be the case<br />

when a character mentions the brand name of a product and/or refers to its product<br />

benefits, without showing the product or brand in a visual way. The third type, combined<br />

audio-visual (AV) refers to a situation where the brand is being presented in<br />

a visual way and in the same time through a brand mention or by communicating a<br />

message relevant to the brand through audio. It is noteworthy that studies indicated<br />

incongruence in visual and audio stimuli could lead to increased learning (Krugman,<br />

1965).<br />

Implicit, integrated explicit and non-integrated explicit product placements<br />

are another way of categorizing product placement dAstous and Séguin,<br />

1999). An implicit product placement refers to a situation where the brand is presented<br />

in the program but not expressed in a formal way. )n this way its merely<br />

passive, contextual. For example, a scene happens to take place in a branded clothes<br />

shop or the character wears clothes of a certain brand. In this situation the product<br />

benefits are not explicitly communicated. In the case of integrated explicit product<br />

placement, there is a formal expression and its role is active. This could be when the<br />

character resorts to the clothes of a certain brand in order to make a good impression<br />

during a job interview. In this case there is a direct link between showing the<br />

product and communicating the products advantages. Lastly, non-integrated explicit<br />

product placement refers to a situation where the brand is expressed in a formal<br />

way without integrating it in the plot or content of the program. Following the<br />

aforementioned example, this could be the preceding announcement that a fashion<br />

program is being sponsored by brand of clothes or that the brand name is incorporated<br />

in the programs name.<br />

The level of involvement of a product regarding the plot a story can have a<br />

downside: the more important the role a product plays in this way, the more likely<br />

the audience might find its presence suspicious, undermining the naturalness of<br />

product placement, giving the viewers the feeling they are being influenced on purpose.<br />

As a result, this might evoke counterarguments similar to the ones common<br />

for traditional advertising messages (Russell, 2002).<br />

3.2.5 Product placement regulations, ethics and criticism<br />

The ethicality of product placement has been a long-time concern. Attempts to force<br />

on-screen disclosure of products advertised in movies date back to the previous century<br />

(Rothenberg 1991). One study by showed that American consumers believe<br />

that brands visible in movies are usually part of an advertising campaign (Karrh,<br />

Frith, and Callison, 2001). Americans are usually more accepting to product placement<br />

than other nationalities (Gould, Gupta, and Grabner-Krauter, 2000).

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