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6172RB Science a STEM approach Year 2 low res watermark

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Biological sciences<br />

GROWING AND CHANGING<br />

<strong>STEM</strong> project<br />

Teacher notes<br />

<strong>STEM</strong> project:<br />

Design and create a mat for a Bee-Bot activity, which shows how a living thing grows and changes.<br />

Students can then program a Bee-Bot to move along the correct pathway. (If your school does not<br />

have access to Bee-Bots, students act as a ‘Bee-Bot’ and move around the mat as directed by a<br />

fel<strong>low</strong> student.)<br />

Estimated duration: 4 weeks<br />

1. Introduce the project<br />

• Go to and<br />

ask students what they know about Beebots<br />

or other robots. How do they move?<br />

What kind of instructions do they need?<br />

Note: The direction pad shows forward and<br />

backward using up and down arrows, and<br />

turns using left and right arrows.<br />

• ​Watch the video about how a Bee-Bot<br />

works at .<br />

• Display page 32 to read to the class and<br />

introduce the problem and task—to design<br />

and create a Bee-Bot mat and program a<br />

Bee-Bot to fol<strong>low</strong> the life cycle of a living<br />

thing in the correct order. Clarify what a<br />

living thing is, and any details about the<br />

task that students do not understand. Give<br />

students a copy of the project steps on<br />

page 33.<br />

2. Investigate<br />

• Students select a living thing and explore<br />

how it grows and changes throughout its life.<br />

Students use page 34 to collate information.<br />

Information from previous lessons can be<br />

applied here. If more stages are needed,<br />

students can draw up their own table.<br />

• Students explore the website individually to<br />

ensure they understand how a Bee-Bot<br />

moves and what type of instructions are<br />

required to program it.<br />

• Students explore the website to explore different<br />

mats that can be used with a Bee-Bot.<br />

Display the example on page 35.<br />

• Practise how to instruct a Bee-Bot/student<br />

to the different stages in the life of a<br />

butterfly in the correct order, using page 35.<br />

3. Design, plan and manage<br />

• Students design a mat by sketching a plan<br />

first, using page 36. The sketch should<br />

include images of stages of the living thing<br />

as it grows and some extra decorative<br />

squa<strong>res</strong> to complete the 4 x 4 configuration.<br />

Students may write details about the<br />

changes in the living thing at each stage if<br />

space al<strong>low</strong>s.<br />

4. Create<br />

• Groups create their design cooperatively<br />

and decide who will complete each<br />

component of the design.<br />

• Students measure and rule up the squa<strong>res</strong><br />

on the mat using a large sheet of cardboard<br />

or a piece of white vinyl cut to the length and<br />

width of two rulers; i.e. 60 cm x 60 cm. Divide<br />

the large squa<strong>res</strong> into sixteen equal-sized<br />

squa<strong>res</strong> in a 4 x 4 array.<br />

• Students draw and label images of different<br />

stages in the life cycle of a living thing on the<br />

squa<strong>res</strong>. Other images/text relating to the<br />

living thing such as elements of its habitat<br />

will also need to be drawn as filler squa<strong>res</strong>.<br />

Alternatively, students may repeat some of<br />

the stages so a number of different pathways<br />

can be programmed into the Bee-Bot.<br />

• Students write one way of programming the<br />

Bee-Bot so it fol<strong>low</strong>s the growth of the living<br />

thing in the correct order.<br />

5. Evaluate and refine<br />

• Students check that their mat includes all<br />

stages of how the living thing grows and<br />

changes throughout its life.<br />

• Students also check that their mat is<br />

constructed correctly and contains<br />

16 equal-sized squa<strong>res</strong> in the correct array.<br />

6. Communicate<br />

• Students display their mat, explaining<br />

how they made it and describing the life<br />

cycles of their chosen living thing. They can<br />

demonstrate the programming they worked<br />

out to navigate to the stages of the life<br />

cycle. Once they know the life cycle, other<br />

students should be given opportunities to<br />

test the Bee-Bot mats of other students.<br />

Discuss the directions in terms of turns and<br />

position, as well as simple digital code.<br />

© R.I.C. Publications<br />

Low <strong>res</strong>olution display copy<br />

R.I.C. Publications® – www.ricpublications.com.au 978-1-925431-95-7 YEAR<br />

<strong>Science</strong>:<br />

A <strong>STEM</strong> APPROACH<br />

31<br />

2

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